Okayz, here's another map i made which is non symmetrical (in terms of polys).
The only things that are pretty much symmetrical are the backboards for the bases, but it doesn't affect anything.
The map is botted, but the waypoints could be made better.
And there is one major issue: the bridges. They are non bullet coliding, so when the flagger dies, the flag falls through! :D This is funny, but there is a potential lag problem with this.
The map has a custom texture, and custom sceneries.
Comments?
EDIT: Updated the map, so it is easier to manoeuver near the flag (polys) and i also made more sceneries here and there, and removed icky out of place sceneries. i also fixed the edge graphic.
EDIT2: I fixed a lot of the sceneries (i changed them) and i also fixed any last glitches i could find. cheers!
Download the map
Overview of the map
Download the texture
The only things that are pretty much symmetrical are the backboards for the bases, but it doesn't affect anything.
The map is botted, but the waypoints could be made better.
And there is one major issue: the bridges. They are non bullet coliding, so when the flagger dies, the flag falls through! :D This is funny, but there is a potential lag problem with this.
The map has a custom texture, and custom sceneries.
Comments?
EDIT: Updated the map, so it is easier to manoeuver near the flag (polys) and i also made more sceneries here and there, and removed icky out of place sceneries. i also fixed the edge graphic.
EDIT2: I fixed a lot of the sceneries (i changed them) and i also fixed any last glitches i could find. cheers!
Download the map
Overview of the map
Download the texture