I finished making a new total conversion for Soldat, and I need some people to try it out and give me feedback. Most weapons have been tweaked several times, and the two people who have already tried it love it. Please reply if you have questions, and feel free to email me. If you are completely interested in trying it out, email me with "soldat mod" as the topc.
CURRENT VERSION : 1.6
DOWNLOAD IT HERE[URL]Right click and 'save as'/'save target as'
Here are some screens of the weapon menu.
[IMAGE]
Things I changed in the game: New sounds for almost every weapon, new gfx for almost every weapon, completely re-thought and re-designed weapons. This mod is made specifically for players and fans of Soldat in realistic mode. I changed support weapons to work like support weapons, rifles to work like rifles, and sub machine guns to work like sub machine guns. You shouldn't be able to run and fire accurately with a support weapon or sniper rifle etc.
I took screens of the seperate guns with the soldier holding them, to give you a better look at the in-game gfx. again, refrain from criticisms befor asking to try this mod, as these are the best quality screens i can get. (The G3A3 has been changed to the USAS, which is visible in-game, just not in this shot.)
[IMAGE]
Here is a breif list and description of the new weapons i have incorporated into this mod:
Dual Mk-23s
-semi-automatic .45 caliber clip-loaded pistols, with 12 round magazine.
-differences from dual desert eagles: faster rate of fire, lower damage, larger magazine, higher accuracy.
P90 Personal Defense Weapon
-automatic sub-machinegun with 5.72 mm rounds, 50 round top-loaded clip.
-differences from MP5: faster rate of fire, lower damage, larger magazine, higher accuracy but larger noticable recoil.
USAS
-automatic 12 guage shotgun, 20 shell drum magazine.
-differences from AK-74: a shotgun, more recoil, smaller magazine.
M8 Carbine
-automatic carbine with 5.56 mm rounds, 30 round magazine. standard issue assault rifle.
-differences from AUG: less accurate, higher damage.
M1
-semi-automatic tactical shotgun with 12 gauge shells, 6 shell internal magazine.
-differences from SPAS: higher rate of fire (not a pump shotgun), smaller magazine.
M203
-single fire 40 mm grenade launcher, 1 round.
-differences from M79: higher rate of fire, faster bullet speed.
M24
-semi-automatic rifle, 7.62 mm rounds, 6 round internal magazine.
-differences from Ruger: higher damage, larger magazine, slower rate of fire, higher accuracy/bullet speed.
MSG90
-semi-automatic rifle, 7.62 mm rounds, 10 round magazine.
-differences from M82: much lower damage, faster rate of fire, more recoil.
M249 SAW
-original weapon from game with differences: 100 round box, less accuracy especially when moving, higher recoil.
M60
-automatic support weapon, 7.62 mm rounds, 100 round box magazine.
-differences from minigun: MUCH lower rate of fire, higher per-round damage, lower accuracy.
All of the above weapons also have altered reload periods, sound effects, and gfx.
My main reason for posting is for willing people to contact me, test the mod, and tell me what they think about the weapon balance. PLEASE do not read how i balanced the weapons above and assume it's done horribly until you try for yourself. You really need to be used to the feel of the mod in order to make a true decision on what you believe should be edited.
Thanks to everyone who has given positive feedback from what they've seen here. If you are not among them, please remove your post, play the mod, and re-post some educated feedback befor you call me stupid, slow, retarded, or a horrible mod maker.
DEFINITE CHANGES IN NEXT RELEASE:
*accepting other ideas at the moment, please try the mod befor asking*
CURRENT VERSION : 1.6
DOWNLOAD IT HERE[URL]Right click and 'save as'/'save target as'
Here are some screens of the weapon menu.
[IMAGE]
Things I changed in the game: New sounds for almost every weapon, new gfx for almost every weapon, completely re-thought and re-designed weapons. This mod is made specifically for players and fans of Soldat in realistic mode. I changed support weapons to work like support weapons, rifles to work like rifles, and sub machine guns to work like sub machine guns. You shouldn't be able to run and fire accurately with a support weapon or sniper rifle etc.
I took screens of the seperate guns with the soldier holding them, to give you a better look at the in-game gfx. again, refrain from criticisms befor asking to try this mod, as these are the best quality screens i can get. (The G3A3 has been changed to the USAS, which is visible in-game, just not in this shot.)
[IMAGE]
Here is a breif list and description of the new weapons i have incorporated into this mod:
Dual Mk-23s
-semi-automatic .45 caliber clip-loaded pistols, with 12 round magazine.
-differences from dual desert eagles: faster rate of fire, lower damage, larger magazine, higher accuracy.
P90 Personal Defense Weapon
-automatic sub-machinegun with 5.72 mm rounds, 50 round top-loaded clip.
-differences from MP5: faster rate of fire, lower damage, larger magazine, higher accuracy but larger noticable recoil.
USAS
-automatic 12 guage shotgun, 20 shell drum magazine.
-differences from AK-74: a shotgun, more recoil, smaller magazine.
M8 Carbine
-automatic carbine with 5.56 mm rounds, 30 round magazine. standard issue assault rifle.
-differences from AUG: less accurate, higher damage.
M1
-semi-automatic tactical shotgun with 12 gauge shells, 6 shell internal magazine.
-differences from SPAS: higher rate of fire (not a pump shotgun), smaller magazine.
M203
-single fire 40 mm grenade launcher, 1 round.
-differences from M79: higher rate of fire, faster bullet speed.
M24
-semi-automatic rifle, 7.62 mm rounds, 6 round internal magazine.
-differences from Ruger: higher damage, larger magazine, slower rate of fire, higher accuracy/bullet speed.
MSG90
-semi-automatic rifle, 7.62 mm rounds, 10 round magazine.
-differences from M82: much lower damage, faster rate of fire, more recoil.
M249 SAW
-original weapon from game with differences: 100 round box, less accuracy especially when moving, higher recoil.
M60
-automatic support weapon, 7.62 mm rounds, 100 round box magazine.
-differences from minigun: MUCH lower rate of fire, higher per-round damage, lower accuracy.
All of the above weapons also have altered reload periods, sound effects, and gfx.
My main reason for posting is for willing people to contact me, test the mod, and tell me what they think about the weapon balance. PLEASE do not read how i balanced the weapons above and assume it's done horribly until you try for yourself. You really need to be used to the feel of the mod in order to make a true decision on what you believe should be edited.
Thanks to everyone who has given positive feedback from what they've seen here. If you are not among them, please remove your post, play the mod, and re-post some educated feedback befor you call me stupid, slow, retarded, or a horrible mod maker.
DEFINITE CHANGES IN NEXT RELEASE:
*accepting other ideas at the moment, please try the mod befor asking*