I think it would be nice if there were switches to operate doors. If you shoot the switch from the otherside it would open the door and if you shoot it from the other it would close the door. Ie the <--|--> movement.
For example in the map "inf_Fortress" it would be kinda neat if the top hatch was to be opened from the inside with a switch, adn only then could the paratroopers come all the way in.
Also in "inf_warehouse" the bottom area (tunnel) should be hatch closable.
And in "inf_abel" one could open the "windows" above the stationary gun, for attack, and also the attackers´paratroopers could use it as their advantage.
These hatches would not work for anything else than INF and maybe CTF. But of course not in deathmatch.
I am not sure if the polygon redraw thing (Polygon is "on" when the door is closed and "off" when it´s open.) is easy to do, but I do hope so.
For example in the map "inf_Fortress" it would be kinda neat if the top hatch was to be opened from the inside with a switch, adn only then could the paratroopers come all the way in.
Also in "inf_warehouse" the bottom area (tunnel) should be hatch closable.
And in "inf_abel" one could open the "windows" above the stationary gun, for attack, and also the attackers´paratroopers could use it as their advantage.
These hatches would not work for anything else than INF and maybe CTF. But of course not in deathmatch.
I am not sure if the polygon redraw thing (Polygon is "on" when the door is closed and "off" when it´s open.) is easy to do, but I do hope so.