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4 more or less easy to realize improvements.
Soldat Forums - Soldat Talk - Game Improvements / Suggestions
Koraktor
January 30, 2004, 12:18 pm
while playing the last time, i got some great, but easy to realize, improvments for Soldat.

- the smallest and easiest change would be a smoking barrel of the overheating stationary gun.
- another suggestion for the stationary gun would be limited ammo, so you have to reload after 50-100 shots.
- rebounding shots from some materials (maybe only in realistic mode) - that would need to assign materials to the map polygons.
- the most difficult change i think are moving/destroyable objects.
for example doors or elevators as moving objects,
crates, oil barrels or even mines as destroyable (and exploding) objects,
or perhaps a combination of both: doors that can be blown up or crates that can be pushed around.

Chakra
January 30, 2004, 12:34 pm
All in good time, son....all in good time...


*lights his pipe*

Koraktor
January 31, 2004, 1:22 pm
another simple idea:

what about client-side variables for the life-time of shells, etc.
i think it would be great when tons of shells will lie on the ground :D
ok might be very hardware hungry, so the physics of the bullets have to be deactivated, when they lie on ground.

CardBoardWarrior
January 31, 2004, 2:18 pm
Lol turret already overheats.

Koraktor
January 31, 2004, 8:04 pm
d'oh!
you didn't read what i wrote:
it would be cool, if there was smoke when the turrets overheats.
just like the smoke when you're reloading the LAW.

Dragon88
February 1, 2004, 12:12 am
Koraktor, you do realize that those elf runes (the T in particular) are not correct, right?