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INF_Mount
Soldat Forums - Soldat Maps & Map Making - New Maps
Rambo_6
February 14, 2004, 4:26 am
This was sorta weird for me to do because i don't quite understand how a INF map works. Full shading and scenery, with some shabby bot support.

OVERVIEW



Download Attachment: [IMAGE] view.JPG22.12 KB

MAP:


Download Attachment: [IMAGE] mount.zip24.23 KB

Haro1121
February 14, 2004, 5:34 am
meh not bad but a little to plain

peemonkey
February 14, 2004, 5:35 am
looks good (better than what I've already seen from you)
Yer gettin better, good job!

INF Map:
Path1=Alpha team's path to flag

Path2=Alpha team's path after getting flag(back to base)

you were talking waypoints, no?

Rambo_6
February 14, 2004, 1:04 pm
Ah, now i understand. thx

GluLm
February 16, 2004, 12:39 am
The middle part is really well made!
Somehow, it would be better if the blue team was made of attackers and red team defenders. Maybe an overuse of stationary guns? Or maybe not...
It looks like there is a small scenery bug with the brown column you've used for the bridge: it goes through the yellow dirt under the black flag and ends up in the air.
And yeah, for the bots, need to be improved ;)
Nice map anyway, it really goes better and better!

Cookie.
February 16, 2004, 4:53 am
ya man ure getting way way better :)

RyF
February 17, 2004, 11:09 am
There is one BIG bug :
when red, from the start keep on running right until you reach the edge of the map (no jet nor jumping past red base) round hill side with bunke ron top :
a polygon lets players(and all those silly bots) go through to death....