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Scenery minor transparency issue
Soldat Forums - Soldat Maps & Map Making - Mapping Help / Resources
K Sak
February 16, 2004, 4:44 pm
I'm working on rendering maps in 3D Studio Max, using the images as scenery files, and hiding polygons beneath them. In order to do this, I have to split my image into foreground and background, which isn't hard. The only problem is, the mapmaker seems to take some liberties with my transparent pixels by putting a very fine black line around the edges of my scenery images. This is really irritating, because it makes an otherwise beautiful map look like crap. Does anyone know if there's a way around this, or if it's just something that happens in the mapmaker? I made sure that all of my transparent pixels are the right color, so that's not the problem.... thanks.

peemonkey
February 16, 2004, 5:12 pm
use MS Paint!(works wonderfully for me)

Aquarius
February 16, 2004, 5:33 pm
No no no, it won't help him peemonkey.