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ctf_2holes (Updated)
Soldat Forums - Soldat Maps & Map Making - New Maps
pikkpoiss14
December 4, 2002, 3:48 pm
This is my first succesful map what i have done with Map EditPro! This map have 2 holes, where the flags are and one somekind of field on the center of the map. This map need teamwork, because someone must protect you out of the hole. The hole is deep and it's hard to get up when somebody shots at you. You get best felling of this map, when you play 5vs5! There are 4 bunkers too (2 ones in both bases). I make the bunkers with grey board and put there some colliders.

Now the bots are better, but sometimes they will disapear into ground! I have made a tunnel to center of the map. Now it's easier to battle there, because you can cover yourself in tunnel or play cat-and-mouse play with other players!

[ http://www.hot.ee/pikkpoiss14/map1.jpg ] - Red flag tunnel!
[ http://www.hot.ee/pikkpoiss14/map2.jpg ] - Two bunkers in red team
[ http://www.hot.ee/pikkpoiss14/map3.jpg ] - Trying to capture the blue flag!
[ http://www.hot.ee/pikkpoiss14/map4.jpg ] - Tunnel in center of map


[ http://www.hot.ee/pikkpoiss14/ctf_2holes.zip ] - Download it here

Flanagan
December 4, 2002, 5:16 pm
Please make it a .ZIP file. Nice mapping, I like your shading.

pikkpoiss14
December 4, 2002, 5:50 pm
quote:Originally posted by Flanagan
Please make it a .ZIP file. Nice mapping, I like your shading.


OK, i zip it now. The filesize is now 16.9 KB.

If someone get stucked in ground, then explain, how you get stucked. Because i want repair this bug, where bots get stucked and disapears in the ground.

sauron_the_deceiver
December 4, 2002, 11:34 pm
i like the map, especially the bunkers.

the problem with the disappearing people is probably because there is a slight gap between polygons and the people run through the gaps. unless you place another polygons over the gap (providing you know where it is) then there is nothing you can do.

pikkpoiss14
December 5, 2002, 8:39 pm
quote:Originally posted by sauron_the_deceiver
i like the map, especially the bunkers.

the problem with the disappearing people is probably because there is a slight gap between polygons and the people run through the gaps. unless you place another polygons over the gap (providing you know where it is) then there is nothing you can do.


Thanks for your good opinion! :P

Now i update the map little, make tunnel to center of the map and put some polygon over the gap, that bots and people don't fell again in to the ground!