A new map from me, this time my first released nightmap. [:D]
Download: http://www.marketzone.de/files/ctf_1am.PMS
Screenshot: http://www.marketzone.de/files/ctf_1am.jpg
Textures: http://www.marketzone.de/files/ctf_1am_scenery.exe
Description:
ctf_1am
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ENGLISH: Renture through the night, through lantern lights and high grass, until you get the enemy flag to carry it back to your base. Take the way over the hill, through the tunnel or past the house and street, where the stationary gun stands. Avoid enemy fire and be victorious on ctf_1am!
DEUTSCH: Reise durch die Nacht, durch Laternenlichter und hohem Gras, bis du die gegnerische Flagge hast, um sie in deine Basis zurück zu bringen. Nimm den weg über den Hügel, durch den Tunnel oder am Haus und der Strasse vorbei, wo sich auch das stationäre Geschütz befindet. Weiche feindlichem Feuer aus und sei siegreich auf ctf_1am!
Btw. the map editor is almost as buggy as the game itself [:P]
How to install:
Download ctf_1am_scenery.exe and run it. When you are asked for a folder to extract the files, choose the folder "Scenery-gfx" in your Soldat directory. Dont wonder why the files are all called "_name.bmp", this will be the case with all my textures now and in the future. Dont change the name of the bmp files, or you wont see the texture ingame then!
Then download ctf_1am.PMS and save it in your "Maps" folder in the Soldat directory. Now the map is installed and you can play without any problems.
Little Disclaimer:
The textures on this map (grass, tiles, the towers etc.) where all done by me and it took quite some time, believe me. If you want to use some of these textures on your selfmade-maps, feel free to do so, if you mention me in the map description (e.g. "(Some of) the textures were provided by grand_diablo"). Thanks :)
Download: http://www.marketzone.de/files/ctf_1am.PMS
Screenshot: http://www.marketzone.de/files/ctf_1am.jpg
Textures: http://www.marketzone.de/files/ctf_1am_scenery.exe
Description:
ctf_1am
-------
ENGLISH: Renture through the night, through lantern lights and high grass, until you get the enemy flag to carry it back to your base. Take the way over the hill, through the tunnel or past the house and street, where the stationary gun stands. Avoid enemy fire and be victorious on ctf_1am!
DEUTSCH: Reise durch die Nacht, durch Laternenlichter und hohem Gras, bis du die gegnerische Flagge hast, um sie in deine Basis zurück zu bringen. Nimm den weg über den Hügel, durch den Tunnel oder am Haus und der Strasse vorbei, wo sich auch das stationäre Geschütz befindet. Weiche feindlichem Feuer aus und sei siegreich auf ctf_1am!
Btw. the map editor is almost as buggy as the game itself [:P]
How to install:
Download ctf_1am_scenery.exe and run it. When you are asked for a folder to extract the files, choose the folder "Scenery-gfx" in your Soldat directory. Dont wonder why the files are all called "_name.bmp", this will be the case with all my textures now and in the future. Dont change the name of the bmp files, or you wont see the texture ingame then!
Then download ctf_1am.PMS and save it in your "Maps" folder in the Soldat directory. Now the map is installed and you can play without any problems.
Little Disclaimer:
The textures on this map (grass, tiles, the towers etc.) where all done by me and it took quite some time, believe me. If you want to use some of these textures on your selfmade-maps, feel free to do so, if you mention me in the map description (e.g. "(Some of) the textures were provided by grand_diablo"). Thanks :)