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Bunker Hill 2.1 !!!
Soldat Forums - Soldat Maps & Map Making - New Maps
Sprocket
March 22, 2004, 8:53 pm

NEW Updated Map:
Download Attachment: [IMAGE] Bunker Hill 2.1.zip38.78 KB


Bunker hill is a big bunker in a grass field.
bot support: yes. very good.
size: small.

v2.1 features:
-fixes shading problem
-removed green bush
-removed a glitch




v2.0 features:
-Fixed Several poly Glitches
-Fixed bunker edges ( into ice )
-Fixed Scenery problem
-improved Bot support
-better shading



the next version will be the last, so make up you mind god'dammit






overview:

Download Attachment: [IMAGE] Overview.jpg7.89 KB

Hitman
March 22, 2004, 9:00 pm
Lol, it looks similar to Bunker, but still good. To be honest I don't really see the point in downloading it cause I already have Bunker, but I guess it's something different. Good Job.

Sprocket
March 22, 2004, 9:12 pm
i think it's by best yet....

Cookie.
March 23, 2004, 3:32 am
what interface is that? :) the map is kickasss too :P

peemonkey
March 23, 2004, 6:03 am
it's a henchin interface, as are many of the scenerys henchin (clan military guild site)

Sprocket
March 23, 2004, 9:16 am
what do you think about the shading and the gameplay? is it good?

GluLm
March 25, 2004, 3:21 pm
This is a pretty good map!
Bots work quite fine and the scenery graphics have been really well used here. Probably *a bit* too small though.
You could make the edges of the bunker slippery...
and shade the polygons a bit more?
And less jetpack fuel?
And a tunnel under the bunker? (just an idea)
Everything else is ok, good job.

Sprocket
March 25, 2004, 5:31 pm
i'll look into it.

Sprocket
March 25, 2004, 8:45 pm
perhaps an update... but somethings up with my mapmaker...

DrocK
March 25, 2004, 8:51 pm
its good, i like it, but isnt it kind of the same? try adding some stuff that can change the look (my suggestion)
and yeah what GluLm said shade the edges a little

GluLm
March 27, 2004, 4:08 pm
About Bunker_Hill_1.1:
You should really decrease the jetpack fuel.
Also, set the type of polygons for the edges of the bunker as "ice" (so that it's slippery).
As for the tunnel, it's quite good, but the "camonet" sceneries you've added are set as level 2 "in front of everything" which is wrong, they should be level 1 "behind map".
The background color for the tunnel is good though.
You should fix that little polygon glitch near its right entrance too.
I know Michal's Soldat Map Maker is cr*p and full of bugs, but you should try your best on this, I think your map is worthy!
(I still love your works Michal!)
Less player spawn points would be a good thing too.
One last thing: please recompile your map _without_ the "sabre_fight.bmp" scenery-gfx, so that Soldat can actually load the map... (this scenery sucks anyway)
Good luck!

Sprocket
March 27, 2004, 6:55 pm
thanks, i will do that in a couple of hours...

Sprocket
March 27, 2004, 8:02 pm
bunker hill 2.0 above!!

GluLm
March 27, 2004, 9:19 pm
Not bad, but why have you set the ground with the same color as the bunker?
I guess you haven't understood what we usually mean by "shading polygons"... ;)
It still doesn't look so good in my opinion (just my opinion).
The green bush on the tunnel is annoying too, you should remove it.
I like the new red color though!
And maybe you could extend your map a little?
Not that it's too small, but it's still for 4 players maximum there... :p
Ok I stop criticizing now-
Hang in there!

Sprocket
March 27, 2004, 9:24 pm
god,,, what have i done deserve this?
and what the fuc* does "extend" mean?

Sprocket
March 27, 2004, 9:41 pm
whohs... a new update upstairs.

GluLm
March 27, 2004, 9:56 pm
Well it's ok now, I guess...
It's so grey... ashes everywhere~! Ashes and rain! Bump, jump, bump.
Good job.

*waves hand*
*falls down in the stairs*

Sprocket
March 27, 2004, 10:04 pm
well, i cant change the map 5 time's cause one guy think's i should.
if more soldat players agree with things to change, then the
"Bunker Hill 2.5 Final" will be released.

Haro1121
March 27, 2004, 10:18 pm
SCREEENSHOT NOW! or no download

Sprocket
March 27, 2004, 10:33 pm
working overview above...

Sliker_Hawk
March 27, 2004, 11:37 pm
err.. 'Extend' Means to 'Lengthen' or 'make longer'.