After Bucky Brad thought of this idea, i went to work on reviving my older map, Inf_Berlin. After about 2 days of work, and alot of work on the waypoints, I've finally remade it, Welcome to the first ever Single Player map to hit these forums
Name: Berlin Wall
Type: Ctf "Race" type placement, "Reach the goal to win"
Suggested players: 1-4 is good
Waypointed: Yes, only on blue side, because this is single player.
Best played in: Realistic mode
History of the Berlin Wall: During the cold war, Berlin was divided by two main sides: Democratic, and communtist. During the 60s, the east(Communtist) Berlin started to fail economically, and many starved. Soon, many East Berliners escaped to West Berlin, where the conditions are better. The Soviets countered this, by creating a massive wall between the two sides to stop the migations. Many tried to get over still, and ended up being killed in the end.
Mission briefing: As a citizen who is still rich from your business, you were able to hire a few mercaneries to aid you in your escape. most will start from your house in the suburbs, while the rest will be stationed in various defence points. One or two Mercaneries will also parachute down to the rally point. All of them, in the end, will help you draw enough fire, so that you could have enough time to climb over the wall and reach safety. Timeing is critical, since most of the guards will respawn at the end, you must make it over the wall in a short time. Use the Terrain to your advantage, as there are many hiding places fit for an ambush or for cover.
Remember Snake, who made the map Inf_Stalingrad? My map is similar to his, having a person carry the flag reach a certain location to score. I also used his scenaries (I have asked for his permission already) to create an urban feel in the map.
Here is the dl, you can dl this while you read the background story :P
http://ultimate13.dynu.com:6080/host/sml/index.php?p=omapinfo&map_name=Berlin
Here are some of the screenshots. The map is simply too big to fit into one overview, so i'll upload two.
Download Attachment: [IMAGE] Overview1.jpg115.33 KB
and
Download Attachment: [IMAGE] Overview2.jpg134.58 KB
The overview might not look like much, but most of the scenaries in the map are too small to see in overview mode, so i'll also give out some close shots:
Here is where the VIP start at:
Download Attachment: [IMAGE] Insertion Point.jpg27.5 KB
Soon, there will be a German guard post on top of a hill:
Download Attachment: [IMAGE] First Bunker.jpg43.2 KB
Moving though the white square:
Download Attachment: [IMAGE] Berlin Museum.jpg32.28 KB
A fight in the trenches:
Download Attachment: [IMAGE] Trench Fight.jpg32.33 KB
And heres me defending the bridge:
Download Attachment: [IMAGE] Bridge.jpg33.97 KB
This building provides a good sniper spot:
Download Attachment: [IMAGE] Sniper building.jpg40.82 KB
The above ground level, where the defence is hard to break.
Download Attachment: [IMAGE] Ground level.jpg27.17 KB
A lower Sewer level, there is a secret to figure out how to get in.
Download Attachment: [IMAGE] Sewer level.jpg48.78 KB
But, if enemies do decide to guard there, it will be very hard to escape alive.
Download Attachment: [IMAGE] Sewer choke point.jpg50.13 KB
The last building in the map, used as a rally point, you can also heal from the big drill machinary on the second floor.
Download Attachment: [IMAGE] Factory building.jpg34.99 KB
The finishing dash towards the wall:
Download Attachment: [IMAGE] Final dash.jpg37.28 KB
Mission successful
Download Attachment: [IMAGE] Success.jpg45.88 KB
I've also included my special WWII bots, for the general theme of the map itself, it is also included in the map, just put them in the bots folder in soldat.
Name: Berlin Wall
Type: Ctf "Race" type placement, "Reach the goal to win"
Suggested players: 1-4 is good
Waypointed: Yes, only on blue side, because this is single player.
Best played in: Realistic mode
History of the Berlin Wall: During the cold war, Berlin was divided by two main sides: Democratic, and communtist. During the 60s, the east(Communtist) Berlin started to fail economically, and many starved. Soon, many East Berliners escaped to West Berlin, where the conditions are better. The Soviets countered this, by creating a massive wall between the two sides to stop the migations. Many tried to get over still, and ended up being killed in the end.
Mission briefing: As a citizen who is still rich from your business, you were able to hire a few mercaneries to aid you in your escape. most will start from your house in the suburbs, while the rest will be stationed in various defence points. One or two Mercaneries will also parachute down to the rally point. All of them, in the end, will help you draw enough fire, so that you could have enough time to climb over the wall and reach safety. Timeing is critical, since most of the guards will respawn at the end, you must make it over the wall in a short time. Use the Terrain to your advantage, as there are many hiding places fit for an ambush or for cover.
Remember Snake, who made the map Inf_Stalingrad? My map is similar to his, having a person carry the flag reach a certain location to score. I also used his scenaries (I have asked for his permission already) to create an urban feel in the map.
Here is the dl, you can dl this while you read the background story :P
http://ultimate13.dynu.com:6080/host/sml/index.php?p=omapinfo&map_name=Berlin
Here are some of the screenshots. The map is simply too big to fit into one overview, so i'll upload two.
Download Attachment: [IMAGE] Overview1.jpg115.33 KB
and
Download Attachment: [IMAGE] Overview2.jpg134.58 KB
The overview might not look like much, but most of the scenaries in the map are too small to see in overview mode, so i'll also give out some close shots:
Here is where the VIP start at:
Download Attachment: [IMAGE] Insertion Point.jpg27.5 KB
Soon, there will be a German guard post on top of a hill:
Download Attachment: [IMAGE] First Bunker.jpg43.2 KB
Moving though the white square:
Download Attachment: [IMAGE] Berlin Museum.jpg32.28 KB
A fight in the trenches:
Download Attachment: [IMAGE] Trench Fight.jpg32.33 KB
And heres me defending the bridge:
Download Attachment: [IMAGE] Bridge.jpg33.97 KB
This building provides a good sniper spot:
Download Attachment: [IMAGE] Sniper building.jpg40.82 KB
The above ground level, where the defence is hard to break.
Download Attachment: [IMAGE] Ground level.jpg27.17 KB
A lower Sewer level, there is a secret to figure out how to get in.
Download Attachment: [IMAGE] Sewer level.jpg48.78 KB
But, if enemies do decide to guard there, it will be very hard to escape alive.
Download Attachment: [IMAGE] Sewer choke point.jpg50.13 KB
The last building in the map, used as a rally point, you can also heal from the big drill machinary on the second floor.
Download Attachment: [IMAGE] Factory building.jpg34.99 KB
The finishing dash towards the wall:
Download Attachment: [IMAGE] Final dash.jpg37.28 KB
Mission successful
Download Attachment: [IMAGE] Success.jpg45.88 KB
I've also included my special WWII bots, for the general theme of the map itself, it is also included in the map, just put them in the bots folder in soldat.