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Ho to make polygons like in Lagrange?
Soldat Forums - Soldat Maps & Map Making - Mapping Help / Resources
black-B
July 27, 2004, 11:04 am
Maybe it has asked before, but I dont know how to name this thing.
In lagrange the polygons have grass like edges, how to do that?

Im making a map, just like lagrange, but harder and longer. Whit forests and grass areas and so on.

grand_diablo
July 27, 2004, 5:30 pm
It should work like this:

Make a texture of your own (take one of the existing in the texture folder as template), then open one of the edgefiles (Folder Textures/Edges) and make it look like grass (dont forget the transparent parts) and save it under the same name as your texture. Load the texture into the mapmaker then and it should use the edges of the same map then (dunno if the edges are shown in the mapmaker, but they should be visible ingame).

Deleted User
July 27, 2004, 11:54 pm
Wow, I never thought of making grass covered polys using the edge graphics...[:)]

Soulsnipa
July 28, 2004, 1:22 am
HUH!? lol

Perrivoti
August 27, 2004, 1:40 am
even easier: take "rubble" scenery and color it green bam! grass

BManx2000
August 27, 2004, 3:08 am
Even easier easier: use the grass scenery bam! grass

peemonkey
August 27, 2004, 3:30 am
easiet: use the [:-censored]ing jablko texture. are you all idiots?

Yeti
August 28, 2004, 2:51 pm
Meh , I never tried making edges before although I have had problems when the edges are extremely stretched....


If you are having problems with grass being to small and taking up too much scenery space( stupid scenery cap) make your own thats longer.

Toumaz
September 30, 2004, 10:38 am
This topic is funneh.

Anyway, I have also never understud that I could use edges as grass things or something. It has given me an idea...