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Biosfear - Space deathmatch
Soldat Forums - Soldat Maps & Map Making - New Maps
DeMonIc
August 3, 2004, 11:27 am
The map is ready, it's a medium sized space deathmatch map, very dark, good with realistic.
[IMAGE]
^ Overview ^
[IMAGE]
^ Desert part ^ INVALID
[IMAGE]
^ Spaceship corridor ^ INVALID
[IMAGE]
^ Big Iron Ball thingy ^ INVALID
[IMAGE]
^ Polar part ^ INVALID

I have changed a lot of things.No vertical bunkers anymore, and lights have been changed.Many thx to Grand_Diablo.
Is it better? [;)]
Download: SML :) Can u host it?(I always ask permission ^^)

Deleted User
August 3, 2004, 11:32 am
The lights are still ugly. And that polar part too. And those vertical bunkers. And i have seen that texture before. You should ask the creator of it before you use it on your maps. :(

DeMonIc
August 3, 2004, 11:35 am
Erm..if I could reach him somehow, I would.I just placed things.Everything else is done by other people.The vertical bunkers are supposed to be..well, those things that u see in movies, when they lower a spaceships platform..suspension arm or something...

karmazonpl
August 3, 2004, 11:36 am
looks ugly :P

Sticky
August 3, 2004, 11:47 am
Metal grass seems to be a rarity these days.

Darksider
August 3, 2004, 3:40 pm
Very impressive for your early map creation days.

You seem to be a lot better than I thought.[:D]

Toumaz
August 3, 2004, 5:41 pm
Eek! Ugly, especially the lights.

bucky_brad
August 3, 2004, 5:48 pm
looks good, execpt for the lights.

DeMonIc
August 3, 2004, 6:09 pm
Eh, I wana make my self clear:All lights are like seen in the overview, I was only lazy to remake the ingame screenies.So look at the ingame screens that they are outdated.Look at the overview.ONLY.

Darksider
August 3, 2004, 6:36 pm
I think they really don't like your lights...set the opacity lower. :)

N1nj@
August 3, 2004, 7:04 pm
looks good, too many lights for a map IMHO.

The Geologist
August 3, 2004, 7:15 pm
I take offense to that dead tree in the bottom...oh, and the lights. XD

Melba
August 3, 2004, 8:00 pm
wtf? i cant see imagaeshack pics :(

DeMonIc
August 3, 2004, 8:11 pm
It happened 2 me once, it will be back in a while...

Yin_Starrunner
August 3, 2004, 8:44 pm
we need dynamic lighting in this game.... [:-bulb] o nevermind....

Schalke_Kahn
August 9, 2004, 9:22 am
I think it looks good!

Vassili_Zaitsev
August 9, 2004, 9:52 am
i dont mind it...anyhoo i have a general question,
how do you take a screenshot of the whole map?

DeMonIc
August 9, 2004, 10:04 am
zoom out, and printscreen.
Then start paint, ctrl+v.
That's how I made it.

Vassili_Zaitsev
August 11, 2004, 8:00 am
yea, but....ah never mind...good map...how long did it take to make?

DeMonIc
August 11, 2004, 6:50 pm
Well, one and a half hour core work...and 10 minutes when I re made the lighting and got rid of the ugly vertical bunker thingys.

Vassili_Zaitsev
August 13, 2004, 5:59 am
ok
i tend to take a lot more time on my maps...not do it all i one shot
coz if you take a coupple of days say even a week, you can keep tinkering with it and modifying it until you get your perfect feel...
i dont like to mass-produce maps...the dont come out too well (in my opinion)

Inquisitor
August 14, 2004, 2:46 pm
looks like [:-censored]

grand_diablo
August 14, 2004, 4:31 pm
quote:Originally posted by Inquisitor
looks like [:-censored]



Constructive criticism pls.