having polygons tat r penetratable only from one way - its usefullness:
ie. have a relatively big spawn place that u can only get out one way and once u do u can't pass through it again backwards
second reaosn "could" be tat like ie. inf. warehouse where u can esc. with the flag from the tunel and all the way at the end u can only go out and not back into the tunel
(im not suggesting tat tats wat we should do to this map but im using it as an example to show "how" it can b used)
ie. have a relatively big spawn place that u can only get out one way and once u do u can't pass through it again backwards
second reaosn "could" be tat like ie. inf. warehouse where u can esc. with the flag from the tunel and all the way at the end u can only go out and not back into the tunel
(im not suggesting tat tats wat we should do to this map but im using it as an example to show "how" it can b used)