i love the Infiltration mode and acctually was thinking about it long before it came out, but what I am suggesting is the reverse of it:
where the Red team gets the flag in or near their own base, and they have to bring that flag to their opponent's base (Blue team). When the Red soldier that carried the flag dies, the flag falls to the ground, and the Blue team needs to touch the flag for it to return to the Red team's base (also u might put a timer on that - when the Blue team touches the flag, u would need to wait 2-5 seconds - either near the flag or away from it - for it to come back to Red's base, but if a Red soldier gets the flag before the timer runs out, the return of the flag is CANCELED)
Points: Red will get about 40 points for bringing the flag; Blue will get 1 point each 3-5 seconds, and like 10-20 points for returning the flag
Capture the flag: i thought of having ONE flag in the middle of the map (like in paintball) where Red and Blue team needs to get to it and bring it to their opponents' base (might consider having implanted SURVIVER mode in it or having "x" respawns for each team - which may be counted by points the team got)
where the Red team gets the flag in or near their own base, and they have to bring that flag to their opponent's base (Blue team). When the Red soldier that carried the flag dies, the flag falls to the ground, and the Blue team needs to touch the flag for it to return to the Red team's base (also u might put a timer on that - when the Blue team touches the flag, u would need to wait 2-5 seconds - either near the flag or away from it - for it to come back to Red's base, but if a Red soldier gets the flag before the timer runs out, the return of the flag is CANCELED)
Points: Red will get about 40 points for bringing the flag; Blue will get 1 point each 3-5 seconds, and like 10-20 points for returning the flag
Capture the flag: i thought of having ONE flag in the middle of the map (like in paintball) where Red and Blue team needs to get to it and bring it to their opponents' base (might consider having implanted SURVIVER mode in it or having "x" respawns for each team - which may be counted by points the team got)