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Inf_Cliffs 1.0
Soldat Forums - Soldat Maps & Map Making - New Maps
T-Money
November 21, 2004, 1:13 pm
My first (released) map, and the only one so far on which I have tried to shade it, so go gentle. This is a pretty big map, easy for blue and very difficult for red. This map is simple, but is very fun, especially for red. If you coordinate your attack right and use a lot of teamwork, you can secure the tunnels and cliff at the same time, attack the base and get out safely.

BEWARE: If you despise being picked off by snipers from long range, you won't like this map. There are a lot of sniping spots on the cliff, and a lot of bushes and grass that allow snipers to hide pretty well.

Anyway, here's some screens...

[URL]

[URL] Shot of the blue base...not much.

[URL] Just below blue base, head of the cliff.

[URL] About halfway down the cliff.

[URL] The tunnel exit just above the previous shot.

[URL] Base of the cliff.

[URL] And red base.

And the map...

[URL]

I made this map in about 2 and a half hours, so obviously it ain't the best map you'll ever play. Please give it a try though, I would appreciate any suggestions for the next version. Next version will be botted if enough people like the map.

Rambo_6
November 21, 2004, 2:36 pm
I'd suggest more shading and scenery. Good first try for a map though!

grand_diablo
November 21, 2004, 3:02 pm
This map looks like it has really good gameplay, the only issue Id mention is the same Rambo_6 already did ;)

Michal
November 21, 2004, 4:31 pm
Nice map. I like the uphill battle layout, it's similar to inf_Abel.

_Mancer_
November 21, 2004, 4:51 pm
quote:Originally posted by Rambo_6I'd suggest more shading and scenery. Good first try for a map though!


That and this map is very interesting. I like the uniqueness of the tunnels. Nice!

8/10 (Since it reminds me of Inf_Abel...and I hate Inf_Abel..)

T-Money
November 22, 2004, 6:46 am
Thanks for the support. I realise the similarity to Ablel, but to tell you the truth the reason I made this map is so I don't have to play Abel anymore. I will release a new version (with more shading and scenery- thanks Rambo, Mancer) maybe tomorrow. Thanks again, guys.

Sprocket
November 22, 2004, 11:31 am
whoa.. great map.. i love that kind of maps..
good job..

Soap
November 22, 2004, 3:06 pm
This map is very well put together, and dare I say, the shading is excellent. Some more variety in color around the map would have paid off, though. And yes, scenery is a must have. I recommend some barbed wire, scrubby bushes and dead grass.

Soap
November 22, 2004, 3:07 pm
Also, the tunnels would look great if they had some backgrounds behind them and some wood supports.

Soap
November 22, 2004, 3:08 pm
(3rd post)

Don't be afraid to rerelease the map. I really recommend you take my tips into consideration and release it once more.

Rambo_6
November 23, 2004, 1:08 am
Use the edit feature, please.


T-Money
November 23, 2004, 6:57 am
Yes, INF_Cliffs 1.5 will be up in about a day.....One question for all the people who posted in here, would any of you mind me making it a tad smaller?