In a soldat map, is it absolutly necessary to compile if your just moving a few polygons around? You see Ive been working on a MASSIVE climbing map, and to compile it takes around an hour. And I have tested it many times and compiled it many times, wasting hours. I want to know if you can move polygons without compiling. Since I found like 3 bugs I need to fix which is only moving about 4 polygons.
Anyone know?
Anyone know?