I've been playing this mode for a while to get a better feel of it.
The idea is excellent with the only real problem being the fact that you cannot access the weapons' menu until you are dead.
If I have already scored 3 consecutive kills, I should be able to choose a weapon on the spot, and continue my rampage.
Maybe a mutual respawn could solve the problem.
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Still concerning weapons, but less important, maybe a "Mercy Weapon" would help improve the "fairness" factor.
If I am leading 15-1, for example, my opponent should be entitled to choose a weapon other than his secondaries...
This could also help reduce the "Whining" on behalf of unlucky opponents.
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Furthermore, there is also a minor bug that causes problems only in this mode of play.
Let us say that I finished a 15 frag game against an opponent with his last weapon being a Ruger.
When the game restarts, and until he chooses a new weapon, he is still holding that Ruger from the previous round.
If I stoop very low and kill him before he makes his choice, he will drop the Ruger for me to pick it up.
Now I have only 1 frag point and a shiny new weapon to complement my secondary.
The idea is excellent with the only real problem being the fact that you cannot access the weapons' menu until you are dead.
If I have already scored 3 consecutive kills, I should be able to choose a weapon on the spot, and continue my rampage.
Maybe a mutual respawn could solve the problem.
----------------------------------------------------------------------
Still concerning weapons, but less important, maybe a "Mercy Weapon" would help improve the "fairness" factor.
If I am leading 15-1, for example, my opponent should be entitled to choose a weapon other than his secondaries...
This could also help reduce the "Whining" on behalf of unlucky opponents.
----------------------------------------------------------------------
Furthermore, there is also a minor bug that causes problems only in this mode of play.
Let us say that I finished a 15 frag game against an opponent with his last weapon being a Ruger.
When the game restarts, and until he chooses a new weapon, he is still holding that Ruger from the previous round.
If I stoop very low and kill him before he makes his choice, he will drop the Ruger for me to pick it up.
Now I have only 1 frag point and a shiny new weapon to complement my secondary.