I figured that, with the approach of the snow, it'd be fun to make a winter/snow type map. Here is a very, very rough screenie of the first outlines of the map. Basically, it consists of snow/ice sections on top of ground and other sections. The scenery (columns) creates sections of the map free of snow, almost like a shelter from the storm. The map will definately grow in size, but it will follow this trend. Any feedback is welcome.
Update: This is it...the final layout for the map. I tried putting in a little section for bullet time, but it really didn't work with the flow of the map...I think you can agree there is a definate feel to this map, no? As for the ice (dragons suggestion)...I'll admit, I'm still fairly new to mapping, and I didn't want to include anything like that until I'm a little more skilled with it. It may sound lame, but I really want these maps to kick ass. So I apologize if I let anyone down by not including those. I extended the lowest platform to give things a sort of "base", even though you will be able to slip off the edge of the map. Not a large jet map, it's meant for DM, ranbo, etc...close combat. This map will support DM, rambo, team match, and point match. :)
Here's the new overview:
[IMAGE]
Update: This is it...the final layout for the map. I tried putting in a little section for bullet time, but it really didn't work with the flow of the map...I think you can agree there is a definate feel to this map, no? As for the ice (dragons suggestion)...I'll admit, I'm still fairly new to mapping, and I didn't want to include anything like that until I'm a little more skilled with it. It may sound lame, but I really want these maps to kick ass. So I apologize if I let anyone down by not including those. I extended the lowest platform to give things a sort of "base", even though you will be able to slip off the edge of the map. Not a large jet map, it's meant for DM, ranbo, etc...close combat. This map will support DM, rambo, team match, and point match. :)
Here's the new overview:
[IMAGE]