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ctf_Treaty
Soldat Forums - Soldat Maps & Map Making - New Maps
PathAK
December 5, 2004, 1:19 am
This is my second map and a great improvement from my first (ctf_Dishonor).

Im pretty pleased with how this came out


Overview:
http://www.soldatworld.com/fileupload/store/ctf_treatyoverview.jpg
[IMAGE]

Link [UPDATED 5th December]:
http://www.soldatworld.com/fileupload/store/ctf_treaty%20fixed.zip

Fixed and Waypointed by GluLm

Michal
December 5, 2004, 1:30 am
[IMAGE]
this is a bit wierd...
Looks good from the overview though :P
EDIT: You need to include the texture Mandarynka 2 in the zip.

Cookie.
December 5, 2004, 1:47 am
beautiful map in game ^_^ i played it with my own texture it looked really good

everything is really good minus all the kill polys on spawning up high... that one to stop from getting up is good but all the ones on the sides are bad in my opinion...
also there are a few sticky polys when going up hills

Fix these and include the texture and i give it a perfect 10 :) gj

Vijchtidoodah
December 5, 2004, 4:21 am
It's a nice map and an interesting, simple design.

I was just curious, though, why is all of your scenery either behind everything or transparent? Do you just not want anyone to snipe or somehting?

Soulsnipa
December 5, 2004, 4:49 am
great job pote...ur pretty good lol

Rambo_6
December 5, 2004, 5:07 am
I like simple maps. Good job. I'd make the death polys HURTING polys instead though, they have the same effect but are better.

Cookie.
December 5, 2004, 5:57 am
the solid blues and solid reds should remain as death but the sides should be hurt i think

PathAK
December 5, 2004, 9:02 am
Thanks for nice comments :). I changed the death polys on the side to hurt, however i had to leave two of the polys on death, because i found that it was possible to get back up by landing on the hurt poly then m79 jumping again, but all the unnecessary death ones i had are now hurt.


I included the texture into the .zip . I made all the scenery transparent so that it wouldnt stand out from the map, but i guess it also stops hidden campers.



GluLm
December 5, 2004, 9:44 pm
Nice map PathAK.
I fixed several bumpy polygons and glitches like that. Modified several minor stuffs.
Also added working waypoints.
Hope you like it. :)

http://www.soldatworld.com/fileupload/store/ctf_treaty%20fixed.zip

Skate4Razors
December 5, 2004, 10:37 pm
Man that looks awesome! You should post this on SML! :D

PathAK
December 6, 2004, 7:34 pm
Thanks so much GluLm :D Your the best

Myke
December 6, 2004, 7:37 pm
WOW! This map is really THAT good for CTF! This should definetly be added to your computer! This is a must download for all CTF fans! PathAK has done it again! Keep it up.

Soulsnipa
December 7, 2004, 2:27 am
lol myke...

Myke
December 8, 2004, 5:52 pm
what? :\

MikeShinoda.pheonix
December 9, 2004, 2:48 am
This is a good map, shading and all but it reminds me of a bigger more complex version ctf_Dropdown. Does anyone else think so? I'm sure you didnt mean for it to though. Good Job.

mar77a
December 9, 2004, 12:59 pm
Dropdown? Cause of the spawning point?

Yeah....