also:
try to get above opponent
instead of always running in like melee(with guns) they can tell what gun they have and stay at the according range
be able ot follow commands made by human players
look for waypoints close to them by going in random(left/right) direction untill they cant go further, than reversing till they find one
detecting colliders and having the ability to use for cover or think *dont waste nade here*
*sigh* minigun surf/spas surf/m79 jump
ability to use commands like /mercy and /victory when certain things happen
avoid certain powerups
camp or not camp stat guns
use certain waypoints (high, low, left, right) more than others
reload if no enemies are close and dont have a full clip
jump over grenades
superman in air (special waypoint)
defensive/offensive tenencies (weapons, tactics, nade usage)
chase flagger specifically, and not just anyone who comes around
avoid death polygons like grenades
and a
[IMAGE]load of others. michal should listen to me :'(