Well, this one's useful and could save time.
Well lets see here...
You know how when in mapmaker, you don't see the edges of the polygons? Edges are the thin lines that go around each polygon. Well in mapmaker, you dont see those. Sometimes in game, these can get messed up. My idea: Put in a toggel switch that allows you to flick Edges on and Off, so you can see if theres any mistakes.
I lost a map that way...
Well lets see here...
You know how when in mapmaker, you don't see the edges of the polygons? Edges are the thin lines that go around each polygon. Well in mapmaker, you dont see those. Sometimes in game, these can get messed up. My idea: Put in a toggel switch that allows you to flick Edges on and Off, so you can see if theres any mistakes.
I lost a map that way...