- When m79 is set to 0, it doesn't give any splash damage, but still kills other players (only when bullet collides with player), same for selfkills.
- Barret loses it's piercing ability when it's power is set to a stupidly high amount (99999999). Didn't get to test it with
- Negative damage weapons reduce a player health to 0, and make him unable to use medkits. Amblin says that he could heal a few points shooting himself with one though. The player is then affected by other weapons normally.
- Barret loses it's piercing ability when it's power is set to a stupidly high amount (99999999). Didn't get to test it with
- Negative damage weapons reduce a player health to 0, and make him unable to use medkits. Amblin says that he could heal a few points shooting himself with one though. The player is then affected by other weapons normally.