Tribersman-FR
January 15, 2005, 11:57 am
my idéa is ... simply
create a poly eject the player to the moon when he touch it
cool idéas ?? with this we can do "catapult" or simple "jump pad"
ps: this type of poly would be terribly USEFULL on my Evangelion Map :D
Sprocket
January 15, 2005, 12:00 pm
just maps a map..
and where you jump pads, just put 25 poly through eachother.. and you got a jump pad.
or so i heard.-
The Geologist
January 15, 2005, 12:00 pm
Jump pads have been (unofficially) invented already. Here's the trick:
1) Make a poly in the map maker
2) Copy it, and past that poly about 20+ times over itself
3) Congrats, you just made a jump pad.
Check it out.
Edit: Damnit Sprocket, by 11 seconds!!
NightCabbage
January 15, 2005, 12:34 pm
"create a poly eject the player to the moon when he touch it"
hehe, i luv that, good day :)
Tribersman-FR
January 15, 2005, 12:37 pm
thank for your respond but ...
I've actualy some probleme with no-collide polygone when a make a normal poly
Darkspirit
March 21, 2005, 1:46 am
Yeah, we can already make a jump pad. Put a lot of polys at the same place by copy/paste and it jump.
Have you heard about ctf_Grayspider and ctf_AthleticsA? In those maps, there is jump pads.
Keron Cyst
March 21, 2005, 4:08 am
How on earth does a ton of overlapping polygons make a soldat fly into the air? :-P But that's a nifty trick; I'll be sure to use it in at least one of my maps.