Wanted to make a map similiar to those in micromouse(Go google. Not intresting stuff though.) where you have to get from corner to centre and back. Used to have it in gray initially, but it got plain so i've made it green to make it looke like those gigantic bush maze.
The texture used is rodzynka, so unlike the overview pic taken the mapmaker, its edges are actually "bushy" in-game. Red's spawn area and goal are at the top right corner, while the objective is right smack in the centre. Blue spawn points are scattered throughout the map. Not waypointed yet.
Overview
A look at the edges
DL here
Frankly, i'm not really satisfied with the map. But i got really tired of deciding how to balance the maze, where to add scenery, how to shade, etc....
The texture used is rodzynka, so unlike the overview pic taken the mapmaker, its edges are actually "bushy" in-game. Red's spawn area and goal are at the top right corner, while the objective is right smack in the centre. Blue spawn points are scattered throughout the map. Not waypointed yet.
Overview
A look at the edges
DL here
Frankly, i'm not really satisfied with the map. But i got really tired of deciding how to balance the maze, where to add scenery, how to shade, etc....