( search forums )
CTF Oriental - Prepare to be amaze-ified!
Soldat Forums - Soldat Maps & Map Making - New Maps
Rambo_6
January 24, 2005, 3:29 am
One word.

w000000000000000000000000000000000000000000000000000t.

CTF_ORIENTAL SCREENSHOT OVERVIEW

DOWNLOAD CTF_ORIENTAL NOWZORZ

CTF_ORIENTAL PATCH 1.1

This map will make you crap yourself it's so good :D

EDIT: you need to download both files. The 1.1 zipfile patches the map up.

bb_vb
January 24, 2005, 3:40 am
Copycat ;)

Looks good, nice work.

EDIT: Plays really nice too, it's got just the right amount of jetpack. And the dragons are cool. Only thing is that the waypoints need a bit of minor work.

m00`
January 24, 2005, 4:00 am
> Hosted my m00net http://m00.u13.net <
> IRC Channel: #m00net @ Quakenet <



kekeke m00net rox Lolz

Rambo_6
January 24, 2005, 4:11 am
Lolz, thanks guys.

I really should thank bb_vb, i copied the following from him:
color scheme
texture
overall idea
middle hut.

If it weren't for inf_Orient, i wouldn't have made this map :p

m00` you big silly.

The Geologist
January 24, 2005, 6:01 am
Can you say SPAM m00?

Anyhoo, with something on topic...very sexxah map. I like the backgrounds for the houses on either side of the map! ^_^ Gonna D/L now. 10/10

chakapoko maker
January 24, 2005, 11:26 am
so very nice, especially the obstacle-torch combo appeals to me. gameplay will be fun in the air space and in the narrow way. anyway it's good. but little bad that there are some rebounding slopes. and yet i'd like to play this map.

Magniitude
January 24, 2005, 1:59 pm
Yay im in china!!

The colors are really done well; they give the the right atmosphere. I like the custom scenery too, looks really good. Excellent job! 10/10

GluLm
January 24, 2005, 3:32 pm
The map is well balanced and the pagodas look ok.
You could have improved a little more your waypoints, but at least it's waypointed a bit.
Good use of colours (except the green colour in the middle maybe...) this really reminds me of bb_vb's inf_orient. ;)
One regret though: the dragons are a little too bright and look weird on this brown texture. Also the two lower paths are not exactly the same on both sides. Not big deal though.
Good gameplay anyway, nice map!


Rambo_6
January 25, 2005, 1:18 am
Thanks. The new release (1.1) will have more sceneries, fixed waypoints, and better caves.

If anybody could point out the bugs, i'd be grateful.

_Mancer_
January 25, 2005, 2:23 am
You know Rambo..your maps would look a hell of a lot more interesting if you made more screenshots. 1 isnt going to cut it for me buddy.

Maxx
January 25, 2005, 2:55 am
Good job, i'll try it.


Yea, it does need some bot and boost help.

Rambo_6
January 25, 2005, 3:37 am
I really am not a screenshot making fan. Besides, they really are only supposed to give an idea right?

grand_diablo
January 25, 2005, 9:08 pm
If this plays as good as it looks, I might give it a try on the p-L public serv

Michal
January 26, 2005, 12:08 am
I really like this map. Good simple layout and good color choices.
The only problem I have is the dragon sceneries, they look a bit out of place to me. I guess because they look too realistic.

N1nj@
January 26, 2005, 1:41 am
ya i agree, it is more suitable for the sides of the "temple"

Rambo_6
January 26, 2005, 2:54 am
Temple? You mean the middle pagoda?

And what is the p-L public server? I've ne'er played on it before....

As for the dragons, i cannot do anything to them, but if anyone here has photoshop and can make them more soldat-ish, be my guest. I am almost done redoing waypoints...:D

EDIT: gotta love G_D's sig! :P

The Geologist
January 26, 2005, 6:46 am
Now I hafta download it again ;D

lol...worth it though.

P.S. Thanks for the Great_Wall compliment..I didn't miss it.

N1nj@
January 26, 2005, 2:47 pm
quote:Originally posted by Rambo_6 Temple? You mean the middle pagoda?

And what is the p-L public server? I've ne'er played on it before....

As for the dragons, i cannot do anything to them, but if anyone here has photoshop and can make them more soldat-ish, be my guest. I am almost done redoing waypoints...:D

EDIT: gotta love G_D's sig! :P
no, not the middle one. The "temples" on blue and red base.

Rambo_6
January 26, 2005, 3:23 pm
hrm, i suppose, but if i remove them from the middle, there is too much airspace :-/

Mysterio
January 26, 2005, 4:48 pm
i got to hand it to you compadre, that must bee the best ctf map i see.

Rambo_6
January 27, 2005, 7:45 pm
Hrm, are there any more updates to make? I am having a hard time finding bumpy polys.

Avarax
January 28, 2005, 11:16 am
woah.
9/10