Recently I've found myself becoming detached from the main forums, and found that I lurk the Bash Pit, Lounge, places where your post count doesn't increase. And when you do this as I do, you see topics like this: [URL]
This topic recieved much attention and response from the Bash Pit community at large. Now it's not that topic in broad I'm here to talk about, it's something said in the above thread.
Posted by Popseed(speaking to a Mr.White_Ninja): "i have no doubt you're the kind of person who plays 3 hours every day trying to get better at the game (you wont, you either got it or you dont)."
Now, allow me to explain...
I consider, as many to I'm sure, Soldat to be a game of parity, meaning that by and large anyone can be the best player in the universe at any time if they try hard enough. It's COMPLETELY and utterly up to everyone to decide exactly how good you want to be at this silly game. And despite Popseed's opinion, this is the reality of Soldat, and it's not just me who knows it, history even laughs at Popseed's view. I mean, has anyone ever heard the quote, "Practice makes perfect!"? Becuase I'm positive it wasn't limited to everything except Soldat. Now I'm going to stop riding Popseed's case about this, his was just the most recent example I could find. But back on topic, parity is what makes Soldat so attractive to those who first discover it, and what makes it (in large part) so addictive to those who still play it after a year or two. The bottom line is that anyone can win any soldat game; league; tourney; or pie eating contest if they indeed have the desire to do so, and I'm sick of hearing all these "accomplished" players saying that if you suck you suck and there's no hope for you. Because that's exactly the attitude that's going to send this community into damnation one day, what decent, experienced players need to do is to embrace new players like White_Ninja and let them know that with time, they can improve SUBSTANTIALLY. Because if you're a noob having trouble grasping the basics of Soldat, or you take losing too damn seriously, and then a large part of the community is feeding you this bull[IMAGE] about never getting better, you would have no reason to continue playing. And I don't believe it to be anybody's job to kill off the community one-by-one. Don't get me wrong here, the majority of the community is great, and they realize it's worth the effort to reach out to newer players, to help them learn and to provide them with some guidance. Because that's what makes Michal's work worth it in part. Soldat is a great game, and has a great community, we just need to bear in mind that it's partly our responsibility to enlarge the general knowledge of Soldat, and to help the community grow in any way we can.
In closing, I just want to make it perfectly clear that this is NOT a direct shot at Popseed and really doesn't have much to do with him at all. He just provided me with the meat of my argument. So I'd like to apologize to any person(s) that I may have offended during the course of my rant.
~The End
This topic recieved much attention and response from the Bash Pit community at large. Now it's not that topic in broad I'm here to talk about, it's something said in the above thread.
Posted by Popseed(speaking to a Mr.White_Ninja): "i have no doubt you're the kind of person who plays 3 hours every day trying to get better at the game (you wont, you either got it or you dont)."
Now, allow me to explain...
I consider, as many to I'm sure, Soldat to be a game of parity, meaning that by and large anyone can be the best player in the universe at any time if they try hard enough. It's COMPLETELY and utterly up to everyone to decide exactly how good you want to be at this silly game. And despite Popseed's opinion, this is the reality of Soldat, and it's not just me who knows it, history even laughs at Popseed's view. I mean, has anyone ever heard the quote, "Practice makes perfect!"? Becuase I'm positive it wasn't limited to everything except Soldat. Now I'm going to stop riding Popseed's case about this, his was just the most recent example I could find. But back on topic, parity is what makes Soldat so attractive to those who first discover it, and what makes it (in large part) so addictive to those who still play it after a year or two. The bottom line is that anyone can win any soldat game; league; tourney; or pie eating contest if they indeed have the desire to do so, and I'm sick of hearing all these "accomplished" players saying that if you suck you suck and there's no hope for you. Because that's exactly the attitude that's going to send this community into damnation one day, what decent, experienced players need to do is to embrace new players like White_Ninja and let them know that with time, they can improve SUBSTANTIALLY. Because if you're a noob having trouble grasping the basics of Soldat, or you take losing too damn seriously, and then a large part of the community is feeding you this bull[IMAGE] about never getting better, you would have no reason to continue playing. And I don't believe it to be anybody's job to kill off the community one-by-one. Don't get me wrong here, the majority of the community is great, and they realize it's worth the effort to reach out to newer players, to help them learn and to provide them with some guidance. Because that's what makes Michal's work worth it in part. Soldat is a great game, and has a great community, we just need to bear in mind that it's partly our responsibility to enlarge the general knowledge of Soldat, and to help the community grow in any way we can.
In closing, I just want to make it perfectly clear that this is NOT a direct shot at Popseed and really doesn't have much to do with him at all. He just provided me with the meat of my argument. So I'd like to apologize to any person(s) that I may have offended during the course of my rant.
~The End