edited 25.2.05
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Sorry for disappearing for bout 2 weeks. Things happened and i couldn't work on the map. However, i've finally finished updating it.
Overview comparison:
Old map
New map
More screens:
screen 1
screen 2
screen 3
screen 4
As you can see, the map is about 80% changed. The platforms were redesigned and polys were recoloured. I've tried to make the platforms more rounded and larger, but this caused the map to blow from about 12kb to 70kb(sorry 56kers). the ugly borders were also removed and the map is now open-ended, as i don't see how that will affect gameplay.
For colours, i've attempted to make them closer to nature(except the divider in the middle). This was the first time i've tried to shade without using the mapmaker's inbuilt "darken/lighten ventrices" function. personally, i'm quite satisfied with them. there's also a stream of water flowing down to the bottom of the two bases. As usual, i did not want to use custom scenery so the blank scenery was used. Whether it looks anything close to water, that's for you to decide.
Jumps shouldn't be too difficult. Platforms are reasonably near each other and some jet is also provided to aid you. Was trying not to make this into a climb map. Also grenades kits are no longer around. Do remember that players do spawn with their own grenades though.
its still not waypointed though.
Download and go up and down...
maybe i'll go into hiding for another 2 weeks again.....
-------------------
Sorry for disappearing for bout 2 weeks. Things happened and i couldn't work on the map. However, i've finally finished updating it.
Overview comparison:
Old map
New map
More screens:
screen 1
screen 2
screen 3
screen 4
As you can see, the map is about 80% changed. The platforms were redesigned and polys were recoloured. I've tried to make the platforms more rounded and larger, but this caused the map to blow from about 12kb to 70kb(sorry 56kers). the ugly borders were also removed and the map is now open-ended, as i don't see how that will affect gameplay.
For colours, i've attempted to make them closer to nature(except the divider in the middle). This was the first time i've tried to shade without using the mapmaker's inbuilt "darken/lighten ventrices" function. personally, i'm quite satisfied with them. there's also a stream of water flowing down to the bottom of the two bases. As usual, i did not want to use custom scenery so the blank scenery was used. Whether it looks anything close to water, that's for you to decide.
Jumps shouldn't be too difficult. Platforms are reasonably near each other and some jet is also provided to aid you. Was trying not to make this into a climb map. Also grenades kits are no longer around. Do remember that players do spawn with their own grenades though.
its still not waypointed though.
Download and go up and down...
maybe i'll go into hiding for another 2 weeks again.....