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Max. limit in size for soldatmaps ?
Soldat Forums - Soldat Maps & Map Making - Mapping Ideas / Discussions
Pulp
February 6, 2005, 9:55 pm
What do you think about it ?

My experience with soldatmaps containing huge scenery files (>500kb) is that the maps aren't playable cause the low fps (frames per second).

Of course this is mainly caused by my not that well equiped computer, but I'm noticing a lot of people have the same problem. I don't think it can be the meaning of soldat, a multiplayer 2D-game, to buy yourself a new pc which runs the newest 3D games easily just to play a few maps. :)

Anyway ... what are your thoughts on this ... ?

Should we keep developing and make awesome looking maps with the use of large scenery-files, only for a certain community to play, or should we make maps, rather small-sized, playable for everyone ?

(Side-issue : Let us also don't forget it takes a while to download large maps when you're on a 56k or isdn connection.)

Deleted User
February 6, 2005, 11:58 pm
Solution: Create both high and low resolution/color textures/sceneries for larger maps.