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Slow motion thingy
Soldat Forums - Soldat Talk - Game Improvements / Suggestions
MercyM
February 20, 2005, 2:14 pm
When in slow motion, the sounds are too in slow motion, good idea?

b00stA
February 20, 2005, 5:12 pm
It's a good idea, but might be a bit hard to implement (without using 2 sounds, one normal file and another one with slower sound)

zyxstand
February 20, 2005, 5:36 pm
haha using two sounds would surely be inefficient. Instead just slow down the sound output during slowmotino so that you wouldn't have to slow down individual sounds (if tats possible). Great Idea!

Svirin Kerath
February 20, 2005, 5:38 pm
i agree. sounds fun.

Unlucky 13
February 21, 2005, 4:10 am
Oooo... new suggestion! This idea is nice, yet I am not sure but SUPER SLOOOOOOOOOOOOOOOOOW PC's might cut out on sound a little, and, well, we know how many have super slow PC's.
Or is that just on the first play of the sound?

Captain Ben
February 21, 2005, 6:25 am
just how often do you get into bullet time?
does it really need that much attention?

117
February 21, 2005, 7:39 am
Yeah, how often? But shoudln't it be silent, cos it would increase the drama

Sam
February 21, 2005, 3:43 pm
Nah, not needed, plus it wuld make modding even harder, because you would have to somehow stretch sounds and stuff, and having double the sounds would make the ZIP bigger.

It would be good however if the game somehow stretched the sounds itself, so there are still only one set of sounds.

Michal
February 21, 2005, 6:06 pm
I thought about this a while ago.
It would be cool to have slower sounds,
but not if there needs to be a whole new set of slow sound files.

Rhombus
February 21, 2005, 6:14 pm
I dont think it'll be too hard to make soldat stretch the sounds.

Mirth Prolan
February 21, 2005, 7:25 pm
I'm sure you can slow down sounds with DirectX so it wouldn't be that big of a deal. =/