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Fire cursor
Soldat Forums - Soldat Talk - Game Improvements / Suggestions
MercyM
February 23, 2005, 5:49 pm
Ok, here's my suggestion.
When you shoot an enemy and it hits, the cursor flashes on red.
When you shoot an allie and it hits, the cursor flashes on green.
So then you know if you make blindfire and when you hit to the target.

kwanfei
February 24, 2005, 2:50 am
pretty useless....

Deleted User
February 24, 2005, 2:53 am
I think it would just encourage auto spamming, but some people might like it.

Maybe there could be a combo system, heh, like, "4 hits for 37 damage" or some such.

117
February 24, 2005, 9:24 am
POKEMON! that would be cool but depends on the weapon. Would your chainaw be create 37 damage for a second? Besides, im not so sure i want small messages pop up saying 1 combo, 2 combo, that sorta stuff. Anyway, why would you need your cursor to flash, it can be distracting.

Captain Ben
February 24, 2005, 10:11 am
and give crucial hints...
especially minimi n00bs...

-Claw-
February 24, 2005, 11:36 am
Minimi noobs, explain that to me :|

But i like the original idea, more you do damage, more your cursor turns red if hit to enemy, if hit to allie then it turns green..

MercyM
February 24, 2005, 1:14 pm
quote:Originally posted by -Claw-more you do damage, more your cursor turns red if hit to enemy

Yeah, more damage you do. I like your idea.

Judge_Man
February 24, 2005, 4:36 pm
Hmmmm this isn't a fight game with *-hit-combo-for-more-damage. Lol.
You're shooting bullets, there is no "combo" in that.

Deleted User
February 24, 2005, 6:18 pm
Ahh, guess people didn't detect my sarcasm. -_- Sorry.

I do like the original idea, though as I said earlier, people may spray bullets just to see if it changes color or not.

Dathker
February 24, 2005, 6:24 pm
yeah lapis thats what i was thinking. but it would be good if when you put your cursor over an enemy it turns red (or somewhere near it) so that way when ff is on i don't kill my teammates cuz i am mother fuxing blind.

Maluno
February 24, 2005, 7:28 pm
^^ or better, when you near your teammates it turns green (kinda unfair to the enemy to be so easily detected).

MercyM
February 24, 2005, 7:29 pm
I agree with you, Maluno

Dathker
February 24, 2005, 9:27 pm
yeah but we already have that. except it doesn't work half the time. so that wouldn't really be an improvment unless you said to make the area around the "soldat" that makes the cursor green bigger

Captain Ben
February 25, 2005, 5:49 am
is it absolutely crucial to have this? would you be able to turn it off?

-Claw-
February 25, 2005, 11:26 am
again, make it server-side option, and dont say "no more options!"

Nos-D
February 25, 2005, 2:40 pm
hmmf, that depends with what wpns the fire cursor will be active ;o.

b00stA
February 25, 2005, 3:33 pm
quote:Originally posted by MercyMOk, here's my suggestion.
When you shoot an enemy and it hits, the cursor flashes on red.
When you shoot an allie and it hits, the cursor flashes on green.
So then you know if you make blindfire and when you hit to the target.

I like this idea. It might as well be a "plonk" sound, just like in Quake 3. When ever you hit someone (as in someone loses health because you hit him with whatever weapon/item), you hear a plonk sound.
It's really great, because you have a better feeling for how much health your enemy got left.