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DM area5_Hall
Soldat Forums - Soldat Maps & Map Making - New Maps
chakapoko maker
March 5, 2005, 11:03 am
i've made a fresh'n flesh dm map. also it's dry and rotten. looks hell, plays well. DL and take a glance at this thing!

Download: http://home.ripway.com/2004-6/122182/public/area5_hall050305.zip
Overview: http://img101.exs.cx/img101/6522/overviewarea5hall7sv.jpg
Screenshot: http://img101.exs.cx/img101/1479/screenshotarea5hall2fa.jpg

damnnation
March 5, 2005, 11:08 am
looks nice butmae it a ctf instead cauze of the 2 thing on the left and right side

Rhombus
March 5, 2005, 11:24 am
this looks great... I love the 3d look inside the hall.

Jap_man
March 5, 2005, 12:28 pm
It's a nice looking map, with obvious similarities to bunker.
Though in my opinion(and as damnation said), it'd make a good ctf map.

MercyM
March 5, 2005, 1:07 pm
Looks really nice, I like the shading of this map a lot ;)

GluLm
March 5, 2005, 1:36 pm
Excellent map. As usual from you chakapoko maker, it's a pure map.
Very interesting colours and not only one polygon bug!
I'm not sure about the gameplay yet, but this is sure a fine map.
Congratulations!


Maxx
March 5, 2005, 2:19 pm
This map actually has really good gameplay.
That little ball is a good place for powerups, seeing as if you stand there very long, you get ambushed from the top.
Very nice colors and shading.
It is very non-nOOB friendly, :)

Have both this map, and a CTF version of it.
Great job!


P.S.-----Did you mean to name it areNa?

Deleted User
March 5, 2005, 3:02 pm
Instead of making it a CTF map, you could just shorten the areas to the left and right of the buildings by about 40% or so. Then it'd probably make a better DM map,

mar77a
March 5, 2005, 3:12 pm
Looks, good. The background color fits very well with the polys.

Melba
March 5, 2005, 3:57 pm
what's that mod you're using?

Michal
March 5, 2005, 4:20 pm
Good looking map. the polygons are coloured nicely, and there is a lot of variation.
There is good attention to detail in this map.

Rambo_6
March 5, 2005, 5:57 pm
quote:Originally posted by damnnationlooks nice but maybe it could be a ctf instead cauze of the 2 things on the left and right side


I object.

There aren't any extra routes once you get past the 'bunker' so it would make ctf virtually impossible... Since you're bound to run into at least one enemy on your way to the flag past the bunker.

GluLm
March 5, 2005, 8:19 pm
I also wanted to point that out: this map is certainly NOT for ctf.
Too few routes for it, stop saying "make this ctf" you tools.
To Maxx: it's not meant to be arena since his other maps are named area.
Talking about "noobs"... heh

chakapoko maker
March 5, 2005, 10:05 pm
thanks ;)
tell me a severe comment for better mapping if it has a meaningful reason.

about ctf version, it needs another layout, spawn and waypoint. it's so hard to move overlapped polygon as it is. in this case, the middle part doesn't need to be moved. but when a map includes a layer part, i feel anyhow i won't touch any of parts after it's done. it feels little strange!

>Maxx
no, just area. arena is a word for the author. but i want a name that means a place
and has "a" as the first letter of a word. area looks seemingly like arena and fits for that. so i took it in this way.

>Melba
it's my mod, going slowly made. only gfx stuff. for my usability.

Darkspirit
March 6, 2005, 3:17 pm
Good 3D look. I like colours variation for shading.