Yes, after all the bug fixing, my map is finally ready. I'd like to thank those who helped me test it, and those who gave me suggestions on how to improve it.
The map is a combination of Kampf (-bases, main hill and upper route), Voland (-flag area, the top route, where you can only get through if you do some tricks) and Laos (-bottom route, flying islands). It's reverse ctf, that is, you don't take the enemy flag to your base, but you take your flag to the enemy base. It's fun. I tried waypointing, but I suck badly at it ;( But enough talk, here is the map itself!
Screenies:
[IMAGE]
[IMAGE]
[IMG]http://img32.exs.cx/img32/7835/screenshot178wj.png" style="color: blue;">[IMAGE]
Download
The map is a combination of Kampf (-bases, main hill and upper route), Voland (-flag area, the top route, where you can only get through if you do some tricks) and Laos (-bottom route, flying islands). It's reverse ctf, that is, you don't take the enemy flag to your base, but you take your flag to the enemy base. It's fun. I tried waypointing, but I suck badly at it ;( But enough talk, here is the map itself!
Screenies:
[IMAGE]
[IMAGE]
[IMG]http://img32.exs.cx/img32/7835/screenshot178wj.png" style="color: blue;">[IMAGE]
Download