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Bouncy polygons.
Soldat Forums - Soldat Maps & Map Making - Mapping Help / Resources
STEELIX
March 28, 2005, 9:45 pm
After having been annoyed by these little bouncers in my map, I've decided to collect all the different solutions to bouncy polygons in one thread, for myself, and of course to help you other chaps too...


the followings make the bouncing ground:

-congruently overlapped polygons
-too small or too thin polygon
-horizontal line
-connected vertex
and many compiles could be a problem rather than a solution, in
my experience. -chakapoko maker


In my experience, the bouncy polygons tend to be on the longest
side of the polygon, so you shouldn't have a problem if you have
the shorter sides of the polygon as the surface. -Leo da
Lunerfox

delete the bouncy polys and redo them -grand_diablo

It often happens when the floor is to thin, and there is nothing
below it, LOL, I mean it is the lowest floor on the map + it's
thin.
solution: add polygons below the floor -Aquarius

try just making them not perfectly straight
& move all the polys to a new location, basically moving the
whole map. -bb_vb

I have noticed that the first few polygons placed are usually
jumpy after compile -Michal
its already enough to place a simple, small polygon some centimeters under the map and recompile. Solves it usually. -grand_diablo



If you have any other solutions, post them here, and I'll add them to the list.

grand_diablo
March 28, 2005, 10:03 pm
Yes, I got one.

Like I experienced with ctf_Kinfaun, its already enough to place a simple, small polygon some centimeters under the map and recompile. Solves it usually.

PS: H00ray for teh sticky.

STEELIX
March 29, 2005, 1:57 pm
Added, though that solution hasn't worked for me yet. I usually put another poly over the bumpy, or turn the bumpy 90 degrees, to get another side on top.

Raptor
May 10, 2005, 5:05 pm
But why? is that a bug in the MapMaker? You ALWAYS need to add a small polygon some centimeters under the map and recompile? (BUT! that works :P)

Avarax
May 10, 2005, 5:18 pm
paste many polys over each other to increase the effect :p

Raptor
May 17, 2005, 6:25 pm
Te effect of shading???

STEELIX
May 17, 2005, 6:47 pm
The effect of bouncy polygons, mate. Avarax made a map once showing this effect, you jump on one of those deliberately made bouncy polygons, and you fly a pretty long distance, quite fast.