( search forums )
inf_Meatball - An artillery and zombies
Soldat Forums - Soldat Maps & Map Making - Quality Maps
chakapoko maker
April 18, 2005, 12:34 pm
Red: you
Blue: they

here's a map for zombie server or your offline gameplay. i've set a bang gun again that fires a nade. stand there and throw your balls into the instrument then you get a mess. i don't know how it works around ping 200 but it's fine offline atleast. few Accuracy=1ed bots armed with ruger will fit it. and there's a dead wall at the end of this map for bot circulation, danger!
have fun :)

Screenshot: http://img25.echo.cx/img25/5337/screenshotinfmeatball0lh.jpg
Overview: http://img63.echo.cx/img63/3360/overviewinfmeatball2ka.jpg
Download: http://home.ripway.com/2004-6/122182/public/inf_Meatball.PMS

----------------------------
Infomation:
----------------------------
- match type : inf
- botted : yes (only fight, no scoring)
- custom scenery: no
- custom texture: no

- polygons : 399
- sceneries : 232
- waypoints : 254

- jet fuel : low (95)
- grenades : 5
- medikits : 3

Deleted User
April 18, 2005, 1:32 pm
wow.. this is different.
it looks dandy, dude:)

if i were playing soldat right now, i would download it..

good!

Deleted User
April 18, 2005, 4:02 pm
Coooool..u made ot again =)

Michal
April 18, 2005, 4:04 pm
This looks awesome. I'll be sure to try it out once I fix my computer :)

Avarax
April 18, 2005, 5:36 pm
i love you're maps chakapoko, your the best soldat maper atm in my opinion.

MercyM
April 18, 2005, 6:19 pm
Meatball? Where did it get the name from? :P

Deleted User
April 18, 2005, 8:54 pm
Hah looks cool :-) I'll give it a play when I get the chance

Deleted User
April 18, 2005, 10:32 pm
wow looks sweet... very nice work... hmm lets see how it comes in came play... erm online...

chakapoko maker
April 19, 2005, 2:31 pm
thanks ;) but the best mapper is MM. nobody's done a map like his yet...
the on-making nade name was cliff. i renamed it as spout then ax, near a close. i wanted something meat and threw balls to the slope so it's got the name. and some.

Maxx
April 22, 2005, 12:04 am
This would be some great zombie killin' fun!

Nice, very nice.

Michal
April 22, 2005, 2:58 am
The artillery works great, it takes a little while to get the hang of it though ;)
Sometimes the grenade gets shot so fast I don't even see it :o

chakapoko maker
April 22, 2005, 12:43 pm
when you throw a nade into a poly of only bullets collide near the poly, the nade goes through it fast like a bullet of barret. in this case, the upside-down triangle has the function. the gun barrel is an ornament. i don't know why but i guess an object in a poly tries to go to not-there.
it's good to prepare a fire testing map to copy the ground around the gun. it will be smaller than the main map and you can save the time of compile per tweak. when it's done, bring it back to the main with the same composition. the ground will be useful to match just there. then delite it. anyways it's troublesome like as testing waypoints.

Deleted User
April 22, 2005, 2:15 pm
quote:Originally posted by chakapoko makerthrow your balls into the instrument then you get a mess.

...

Nice map CM, I love zombie maps. I played a lot of zombiematches on inf_Rise, I hope this is as good :)

Deleted User
February 1, 2006, 11:54 pm
Oh Noes! Link died! Lol, man I wanna download this so badly but the link for the stuff ain't working. Looks awesome though!

Keron Cyst
April 24, 2006, 6:21 pm
[URL]