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ctf_Nimble
Soldat Forums - Soldat Maps & Map Making - New Maps
Deleted User
April 18, 2005, 4:13 pm
Here we go...
I wanted this map to be "fast", which means there aren't many terrain obstacles. It is (I hope it is) easy to move really fast and jump "on the walls". There are also some colliders for nadejumpers ;)

I'm willing to hear any suggestions what to add/delete/change so that I can make my map perfect ;)

Enjoy...

Mapmaker Overview:
http://www.osagrudziadz.republika.pl/overview.png
Screens:
http://www.osagrudziadz.republika.pl/nimble.png
http://www.osagrudziadz.republika.pl/nimble2.png
http://www.osagrudziadz.republika.pl/nimble3.png
And the zip...
http://www.osagrudziadz.republika.pl/nimble.zip

Extract to the Soldat directory so the textures/sceneries go to proper directories.

Ah... there are no waypoints... but does anyone play with bots? ;f


sbu-spyvin
April 18, 2005, 4:15 pm
Looks really nice gj ;)

DeMonIc
April 18, 2005, 5:38 pm
Indeed, this map looks secksy. I'm dl-ing it now, and checking it out. Stand by for further opinions.

EDIT:

How many maps have you made so far? This map rocks both in looks, and provides interesting gameplay. One thing though: the damaging polygons and deadly polygons are a bit too much imo.. the tunnel would be better iced, since a flag carrier can't take it for a getaway, because he'll likely be injured, and the tunnel would kill him. The deadly parts above the tunnels are a bit annoying.. I'm sure people that move like me will run into it every 2nd turn.

Michal
April 18, 2005, 5:48 pm
Good looking map. If my computer was working I would test it out.
I think you did a nice job of shading even though I'm a fan of more realistic looking maps.

ThaD
April 18, 2005, 5:55 pm
yup, there's a lack of good fast maps

nice shading :P

bracie :P

Deleted User
April 18, 2005, 6:03 pm
quote:Originally posted by DeMonIc

How many maps have you made so far?


AFAIR this is the third one.

quote:Originally posted by DeMonIc
the damaging polygons and deadly polygons are a bit too much imo.. the tunnel would be better iced, since a flag carrier can't take it for a getaway, because he'll likely be injured, and the tunnel would kill him. The deadly parts above the tunnels are a bit annoying.. I'm sure people that move like me will run into it every 2nd turn.


I just didn't want this tunel to be a refuge for the flagcarrier coz its to easy to camp and defend out there. Maybe putting a medkit at the entrance to the tunnel would solve the problem? I hope others will express their opinion about it...

DeMonIc
April 18, 2005, 6:21 pm
Putting a medikit would be unusable, because of the equipment stealing system. Just don't make the entire tunnel hurting, that's all.

Inquisitor
April 18, 2005, 6:24 pm
better make it icy.

and PLEASE: ADD WAYPoINTS!!!

blackdevil0742
April 18, 2005, 7:24 pm
wow... this map looks very nice

MercyM
April 18, 2005, 7:47 pm
HOLY CRAP!

Ehm, very nice job... ;]

hellsync_343
April 19, 2005, 5:48 am
looks cool! gj! shading looks really good.

Boxo
April 19, 2005, 8:24 pm
It's very nice, I had a lot of fun playing it. The layout is great.

MikeShinoda.pheonix
April 20, 2005, 1:43 am
i love maps where i can get around really fast. 8/10

Deleted User
April 20, 2005, 5:58 pm
Ok screens and file are updated.
- tunnels are now icy.
- ppl told me to change the background and so I did, the bullets are more visible and I hope its just better.
- fixed some polybugs

Deleted User
April 20, 2005, 8:49 pm
oh [IMAGE]...
that looks great...
hmm nice texture... an other on of these great style maps :P

nice work

Maxx
April 21, 2005, 11:55 pm
Wow, very nice.

It does look like you could get running in this map, which is a good thing.

Great job.

GluLm
April 22, 2005, 12:08 am
In order to make your map perfect, fix all the bumpy polygons.

This map has a pretty good design, also an interesting texture and funky colours.
It looks a bit plain sometimes, but it's not big deal because the texture is sufficient. You should probably add some ambient sceneries...
The colour shading is nice, but some polybugs remain. Fix them and it'll be close to perfection.


Bugs Revenge
April 23, 2005, 12:33 pm
This map is realy nice and beautiful ^_^
It doesn't has much polybugs and it seems to be realy good.
Too much ways tho. there gotta be a defender which means a defencive map :\.
Ain't sure about it, gotta try it :)

.alex.oner.
April 23, 2005, 4:08 pm
pleayed this the other day on the nbk server (i think).. but yea, nice, good gameplay..

Deleted User
April 23, 2005, 11:17 pm
very nice map dude... me likes =)

chakapoko maker
April 28, 2005, 2:58 pm
+
earwig? anyways it's a nice form. layout and the space is both good. could be fun :)
-
the surface has too many small bits that could stop stepping. i slightly want more scenery.

Aquarius
April 29, 2005, 8:42 am
It's beautiful, it's playable, it's fast. Do we need more? ;)

Cold Fusion
May 16, 2005, 1:07 pm
I also want to give this map the thumbs up. :)

CrapBomba
May 17, 2005, 4:12 am
oooooooooooooo

Pimpin`
May 30, 2005, 1:24 am
This map just rocks :) (Only RBs know why :P)

Hitman
June 29, 2005, 8:33 pm
Although a little late, I'd like to say I absolutely LOVE this map. I've played it a couple of times on servers and decided to find out who made the map. It looks awesome and plays beautifully. It's my favourite. :)

Zero72
June 29, 2005, 8:38 pm
Cripes, this looks amazing. *get*

Cookie.
June 29, 2005, 9:01 pm
Ty for bumping this map Kazuki otherwise I would have not gotten to try this great map! ^_^
Can I use that texture of yours I really like it? :) Also I like how you put the stamp in the bottom left its a good idea maybe ill start doing that too :)

STEELIX
June 30, 2005, 1:04 am
Oh, how very behind you all are. It's been on NbK server rotation for ages!