Yup, so here it goes:
Retro-bink:
Everyone hates spray right? If you shoot over a number of bullets in X seconds, you'd bink yourself for like 2 seconds, until you quit with the spray. Hooray.
The squishing and the squashing:
If a soldier hits the wall above a given speed, he dies. The kill will go to the last person hitting the soldier. This would solve some blast-through walls abuses, aswell as giving the M79 and grenades a chance, since undamaging hits would kill too.
Amplifier colliders:
Basically a new type of collider: if it gets hit by explosives, it doubles the power of the explosion. Now you have explosive crates 'n boxes.
The server list things:
If you click on 'default port: 23073', it should set that as port.
The favourite servers txt should save ports and passes too.
That's it for now.
Retro-bink:
Everyone hates spray right? If you shoot over a number of bullets in X seconds, you'd bink yourself for like 2 seconds, until you quit with the spray. Hooray.
The squishing and the squashing:
If a soldier hits the wall above a given speed, he dies. The kill will go to the last person hitting the soldier. This would solve some blast-through walls abuses, aswell as giving the M79 and grenades a chance, since undamaging hits would kill too.
Amplifier colliders:
Basically a new type of collider: if it gets hit by explosives, it doubles the power of the explosion. Now you have explosive crates 'n boxes.
The server list things:
If you click on 'default port: 23073', it should set that as port.
The favourite servers txt should save ports and passes too.
That's it for now.