It's obvious that some inflitration map are very unbalanced, such as inf_Invasion, inf_Iraq et cetera. Adjustment of the number of players for each team should fix this problem well..
Fair teams are necessary for a fair, good game. But it's not always equal number. Below is what I think is the best team balance for each inflitration maps:
Original Maps
inf_Abel:
A great map to defend (camp). Better for Alpha to get +1 player.
inf_Fortress:
Equal numbers for both team are fine for this map.
inf_Invasion:
It's more likely impossible for Bravo team to possibly win this map unless they spawn camp constantly (Which won't really happen). Bravo team should get +2 players anyhow.
inf_Outpost:
This map is very easy to defend for Bravo team (If they actually defend). +2 Player for Alpha, or just +1 if Bravo does not know how to defend.
inf_Warehouse:
Equal numbers are fine. If more than two Bravo have high defensive awareness, Alpha should get +1 player.
Other Maps
inf_Great_Wall:
Alpha should get +1 player.
inf_Iraq:
The idea of putting flag in house is good, but very hard for Alpha to get it. Alpha should get +2 players in this map.
inf_Ponutehdas:
Bravo should get +1 player.
inf_Rise:
Depending on how many people, Alpha should either get +1 or +2 players.
inf_Undermine:
Alpha should get +1 player.
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Sometimes, player skills plays a huge role on team balance as well.
Press F1 to figure it out.
gg
Fair teams are necessary for a fair, good game. But it's not always equal number. Below is what I think is the best team balance for each inflitration maps:
Original Maps
inf_Abel:
A great map to defend (camp). Better for Alpha to get +1 player.
inf_Fortress:
Equal numbers for both team are fine for this map.
inf_Invasion:
It's more likely impossible for Bravo team to possibly win this map unless they spawn camp constantly (Which won't really happen). Bravo team should get +2 players anyhow.
inf_Outpost:
This map is very easy to defend for Bravo team (If they actually defend). +2 Player for Alpha, or just +1 if Bravo does not know how to defend.
inf_Warehouse:
Equal numbers are fine. If more than two Bravo have high defensive awareness, Alpha should get +1 player.
Other Maps
inf_Great_Wall:
Alpha should get +1 player.
inf_Iraq:
The idea of putting flag in house is good, but very hard for Alpha to get it. Alpha should get +2 players in this map.
inf_Ponutehdas:
Bravo should get +1 player.
inf_Rise:
Depending on how many people, Alpha should either get +1 or +2 players.
inf_Undermine:
Alpha should get +1 player.
======
Sometimes, player skills plays a huge role on team balance as well.
Press F1 to figure it out.
gg