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ctf_cambo - ESL map by #soldat.mapping
Soldat Forums - Soldat Maps & Map Making - New Maps
Avarax
June 28, 2005, 9:30 pm
This is the result of the ESL Multimappers Project. it's called ctf_cambo. Some people didnt do their part on the map and it was very late already so i did the rest of the scenery. So At least these people worked on the project: Boxo, Demonic, Avarax

WE STILL NEED A WAYPOINTER, PLZ!

- Small - Middle Size
- 1 Custom scenery
- No botwaypoints
- 3 Ways


[IMAGE]


LINK:

[URL]

note: this is just a beta, absolutely no bug tests and fixes have been performed yet.

Deleted User
June 28, 2005, 10:26 pm
do i have to waypoints this map ytoo? :P

Avarax
June 28, 2005, 10:33 pm
hmhm, why not, your waxpoint are sexy :D

have you made any corrections on taurus or can i keep it like that?

STEELIX
June 28, 2005, 10:39 pm
Umm... So, um, I don't really see much different input from everyone. It's just the same?...

Deleted User
June 28, 2005, 10:43 pm
quote:Originally posted by Avaraxhmhm, why not, your waxpoint are sexy :D

have you made any corrections on taurus or can i keep it like that?



i'll check now.. you will find the map in you pm bow tomorrow..

EDIT: that was fast.. here is the fixed version:


http://www.llsc.us/members/*hhh*/uploads/ctf_taurus.PMS

Michal
June 29, 2005, 12:48 am
Nice map. Interesting layout. It looks like you guys have broken the Soldat bridge code, it's not "only player collides" ;]
I like the variation of colours used.
There are 2 bad polybugs that could be really annoying, there's one in each lower route near the lowest point.

Boxo
June 29, 2005, 1:07 am
Oh, I didn't know you released it already. if you haven't submitted it yet to the contest, someone could fix those bugs. Maybe I'll do it after Sprocket's done waypointing. There's a whole 1.5 days' time left, no need to hurry :E

Well, GJ us.

Deleted User
June 29, 2005, 9:32 pm
eh.. when do the waypoints have to done? i'm very busy lately _ _

Avarax
June 29, 2005, 10:05 pm
thx for your suggestions michal, we'll fix the bridge and bugs ;)

STEELIX
June 30, 2005, 1:02 am
quote:Originally posted by STEELIXUmm... So, um, I don't really see much different input from everyone. It's just the same?...

Where's the different styles? I don't see anything unique!
';(((

Rambo_6
June 30, 2005, 5:06 am
The map itself looks okay, but has a pretty bland layout. I also notice an unneccessary amount of detail on the roof, which you really never would see since it's so high up.

Avarax
June 30, 2005, 10:02 am
all bugs fixed i think, bridge is now set to "players collide".
@STEELIX:

Boxo made the left part, demonic the middle, me the left and i did all the scenery work and other stuff.

Deleted User
June 30, 2005, 10:24 am
what about the waypoints?

Avarax
June 30, 2005, 12:39 pm
maybe if the comitee chooses it i'll ask you for waypoints ;)

Deleted User
June 30, 2005, 2:57 pm
ok..