Okay, first I'll start off with bots. I'm not looking for commands or anything, but whenever I make a bot, they never seem to stick to one weapon, unless it is a secondary, what I would like is the bots to stay loyal to whatever gun you chose for them. ALso with grenades. You tell them not to use them, but they still do. I'd like this fixed up as well.
The bot selection screen: Unless you want just one bot, you'll either have to move all of the other bots into a separate file and either copy the same bot into that file 30 times, or always put 30 'random bots'. What would make my day would be an option to choose what bots would be in the random bots section.
For example, you have Sniper, Dutch and Terminator selected for your team, but on the other team, you want thirty Boogie Men. So instead of exiting the game and switching bots around, you could go to 'Advanced, next to the blue team's random bot selector, go to advanced, unselect all of the bots, minus Boogie Man and then you'll only beable to have him on your blue team's random bots.
Now what I was thinking here was a kind of skill-grading... thing.
Not exatcly an RPG, but more of a pointer to show your skill level. Players get a 'kill point' coin for every kill they get, in which they can use to buy special gosteks, animations and different weapon skins or text colours, laser sights (hey, it's their choice).
For example, 'Tim' would go to a public and massacre 400 players, thus getting him 400 kill point coins, TIm then exits the game and goes to the coin menu to 'cash in' his coins and buy a... kilt, which only he can wear, or other players which have gotten 400 killpoint coins. Or he could buy a different knifing animtation, in which he could do slashes, instead of just stabbing. Or he could get a mask, pirate hat, or a bright yellow skin for his minigun!
If a player is really good, they could buy something really expensive, like a catsuit for... 10,000 killpoint coins.
Though just remember: None of this actually affects the player's power in games, like for example, running speed or anything.
I thought this could be a decent way for players to show off skill, because other players could see it.
And also, it'd be pretty funy to see the knife stab into bodies and stay stuck until someone pulls it out or the body dissapears :D
The bot selection screen: Unless you want just one bot, you'll either have to move all of the other bots into a separate file and either copy the same bot into that file 30 times, or always put 30 'random bots'. What would make my day would be an option to choose what bots would be in the random bots section.
For example, you have Sniper, Dutch and Terminator selected for your team, but on the other team, you want thirty Boogie Men. So instead of exiting the game and switching bots around, you could go to 'Advanced, next to the blue team's random bot selector, go to advanced, unselect all of the bots, minus Boogie Man and then you'll only beable to have him on your blue team's random bots.
Now what I was thinking here was a kind of skill-grading... thing.
Not exatcly an RPG, but more of a pointer to show your skill level. Players get a 'kill point' coin for every kill they get, in which they can use to buy special gosteks, animations and different weapon skins or text colours, laser sights (hey, it's their choice).
For example, 'Tim' would go to a public and massacre 400 players, thus getting him 400 kill point coins, TIm then exits the game and goes to the coin menu to 'cash in' his coins and buy a... kilt, which only he can wear, or other players which have gotten 400 killpoint coins. Or he could buy a different knifing animtation, in which he could do slashes, instead of just stabbing. Or he could get a mask, pirate hat, or a bright yellow skin for his minigun!
If a player is really good, they could buy something really expensive, like a catsuit for... 10,000 killpoint coins.
Though just remember: None of this actually affects the player's power in games, like for example, running speed or anything.
I thought this could be a decent way for players to show off skill, because other players could see it.
And also, it'd be pretty funy to see the knife stab into bodies and stay stuck until someone pulls it out or the body dissapears :D