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CTF Savage v1.1 (15 Jul 2005)
Soldat Forums - Soldat Maps & Map Making - Quality Maps
chakapoko maker
July 14, 2005, 4:29 pm
Aquarius has made SVGtoPMS that converts vector graphics into soldat map file, you know. i just drew lines with caligraphic tool of Incscape and the magic made it pms. there will be a small and thin triangle. but if i know the behavior it will be very helpful in making a curved mass. and it mostly looked a map that needed little arrange, and i've done it. yes waypointed. have fun :)

Overview
http://img274.imageshack.us/img274/1656/overviewctfsavage6pw.jpg
Download
http://home.ripway.com/2004%2D6/122182/public/ctf_Savage.PMS

edit:
Converted file
http://img143.imageshack.us/img143/2193/svg5dj.jpg

edit:
version 1.1 is out, it has a deadly ceiling and difficult shortcut. thanks for the feedback.

Deleted User
July 14, 2005, 4:33 pm
*downloads* your maps are awesome, chakapoko. you come out with a great one, like, twice a week.

Avarax
July 14, 2005, 4:36 pm
right side is way to strong i think.

nice optics though

chakapoko maker
July 14, 2005, 4:43 pm
yeah it's not even, i had to or not. could be a bit kampf style.

Aquarius
July 14, 2005, 5:43 pm
Cool :P

Goofy_92
July 14, 2005, 5:59 pm
Smooth and shady... Love it. ;)

rabidhamster
July 14, 2005, 6:13 pm
it's one of those maps where both sides are stronger in their own way.

Keron Cyst
July 14, 2005, 9:55 pm
quote:Originally posted by aznbl00d... you come out with a great one, like, twice a week.
How do you do it?! B-) *downloads as well*

Deleted User
July 15, 2005, 12:18 am
u could lift the dedly polygons a bit beacouse it's so easy to jump from flag to flag if u use your jet wisely and m79...

Deleted User
July 15, 2005, 12:49 am
Its alright, the looks are decent and the gameplay seems somewhat balanced for both teams. although I see advantages for the left side.

The @venger
July 15, 2005, 11:04 am
omg, this is to smooth!
it will lag on my crappy computer :'(

Aquarius
July 15, 2005, 11:07 am
It only looks smooth on the screenshot. In reality the polys are quite big.

chakapoko maker
July 15, 2005, 2:07 pm
quote:Originally posted by Sgt. Beaveru could lift the dedly polygons a bit beacouse it's so easy to jump from flag to flag if u use your jet wisely and m79...

i'll add some blockage against a long distance flight. soon. everything's done but new bouncy polygons, i can't believe it!

btw i used 'desktop800*600' as the canvas size in Inkscape.

Felix
July 15, 2005, 2:23 pm
Very nice map, we'll try it with alexoner, cant tell u my opinion atm, it looks great, i have to test.

chakapoko maker
July 15, 2005, 5:52 pm
quote:Originally posted by FelixVery nice map, we'll try it with alexoner, cant tell u my opinion atm, it looks great, i have to test.

if so, please test the updated version. btw it has the same file name.

sbu-spyvin
July 17, 2005, 3:51 pm
THis maps looks really nice ;).

Gameplay would be good i think!

Cheers