PLZ - i lov modding...though i've never done any really - and i was starting to do some modding but it seems that guns have a fixed 'holding' positiong (where the hand of the soldier is) and it cannot be any bigger than a certain size (messes up reverse holding)...
plz create a way to set the location of where the gun is to be held (with like a ping dot maybe (skin color pink)) so that sodlat treats it as a rotating point!
i wanted to alter the size of the gun - and therefore have the handle much lower - it works fine when aiming in one directino (i think left) but in the other direction he holds the gun too high...
agreed?
EDIT:
to add more capability to it, put a specific colored dot for the handle - such as the default orange color... you won't see the dot anyways during the game while you hold it cuz your hand will cover it. and while it's in the air, the computer should render the dot invisible!
and another colored dot (maybe default pink) to mark the place for the bullet to fly from. also, render that point invisible!
plz create a way to set the location of where the gun is to be held (with like a ping dot maybe (skin color pink)) so that sodlat treats it as a rotating point!
i wanted to alter the size of the gun - and therefore have the handle much lower - it works fine when aiming in one directino (i think left) but in the other direction he holds the gun too high...
agreed?
EDIT:
to add more capability to it, put a specific colored dot for the handle - such as the default orange color... you won't see the dot anyways during the game while you hold it cuz your hand will cover it. and while it's in the air, the computer should render the dot invisible!
and another colored dot (maybe default pink) to mark the place for the bullet to fly from. also, render that point invisible!