here's an idea i was thinking of while reading Rambo_6's most recent suggestion.
(map begins)
fade in from black for 1.5sec on a zoomed out map thingie with the beginning text already displayed (Deathmatch Started). player can't move.
do nutin for 1.5sec (that's a total of 3sec for map overview)
do a exponential zoom onto your player for 1sec.
0.5 seconds into the zoom, allow player to start fighting (so, wait 3.5 sseconds before starting a fight).
(map time ends)
show end stats, allow players to continue fighting on that map (stats won't be affected after 00:00) for 7sec.
fade to black for 3sec (players can still fight for fun while fading; total fight for fun time 10sec)
(go to next map)
eh? good? seems very professional, no?
(map begins)
fade in from black for 1.5sec on a zoomed out map thingie with the beginning text already displayed (Deathmatch Started). player can't move.
do nutin for 1.5sec (that's a total of 3sec for map overview)
do a exponential zoom onto your player for 1sec.
0.5 seconds into the zoom, allow player to start fighting (so, wait 3.5 sseconds before starting a fight).
(map time ends)
show end stats, allow players to continue fighting on that map (stats won't be affected after 00:00) for 7sec.
fade to black for 3sec (players can still fight for fun while fading; total fight for fun time 10sec)
(go to next map)
eh? good? seems very professional, no?