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MPK TACO_pak3 ,8-12-05, 2 New maps, 8 new textures
Soldat Forums - Soldat Maps & Map Making - New Maps
Deleted User
July 31, 2005, 1:46 am
GET THE MAPPACK HERE:
http://www.s91842597.onlinehome.us/game/tacopak_3/taco_pak_3.zip

PLEASE LET ME KNOW IF YOU PLAY THIS ON YOUR SERVER (so I can play too 8) )

Been doing some neat work with inkscape lately, this map started out as just a little doodle, and became a map....
I used the SVGtoPMS command line application to port the SVG to PMS, Special thanks to Aquarius for the nice utility...

After the port, I opened it up in the development version of PolyWorks, this is where the map really gets it charictor... the coloring was extreamily fast, and painless... the setting of the scenery was a total brezee also... as you can se I scaled the scenery down a bit, and added a shadowing effect on some of the trees...
I did all the powerup placement and start points with polyworks also...
A verry special thanks to Anna, for her ongoing work.. this is a really nice application... everyone should come to the IRC channel and give Anna some (useful) feedback,...

after the all the good looking fluff... I opened up Mapmaker Plus for the AI.. I really like the Hotkeys , Thanks alot Mark.jp for doing such a nice job on the mapmaker plus :) I love the full screen too..

well, after the bots, it was back to polyworks for the final build... because of all the small polys in my maps, I must compile in polyworks to avoid bouncy polys... Anna has made it so bouncy polys are a thing of the past 8)...

well anyways... here are the 2 maps...

JollyRoger:
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Lots of work on my tree scaleing.... polyworks makes it a breeze 8)
this game has stuff for DM and pointmatch :) bots work great.. I have not won a game yet...
some ingame shots :
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and here is the new CTF map


CTF_TheShaft
the Bots play this map verry well... I suggest 6 people per team for a botmatch...

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ingame:
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WEll that is it for this Update.... Hope you all enjoy it :)


CTF_VolcanoRun
Here is the overview...

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it is a small map.. I bet 8 players would have a toaly rockin match... the hills are creat when attacking... as you tumble down the hill your jetpacks recharge for your return trip...

the attacks are lots of fun! the Bots are RUTHLESS!!
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As you can see, I was a bit more selective onthe scenerry... the entire cemetery on the bottom is only 6 scenes for all of it! (excludeing the l337 statue)

Lol...
anyways
Thanks for looking at the update

here is the file:
http://www.s91842597.onlinehome.us//game/TAcopak2/taco_pak_2.zip
please leave comments :)




Included is a Deathmatch map!!!
Jungle warfare!!

here are some pictures... (I have added more content , the final map has more details!!)

HERE is the layout...

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and some randome shots ingame...
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Have fun! the bots are working pretty good!

BTW, just for fun I included some TACO bots , LOL!






Soap
July 31, 2005, 1:52 am
Scenery death.

_Mancer_
July 31, 2005, 2:13 am
ITS DISNEY WORLD!

Hitman
July 31, 2005, 2:20 am
What in Gods name..

MOFO NOFO
July 31, 2005, 2:35 am
if soldat played with up to 1000 sceneries without lag, id play this.

Keron Cyst
July 31, 2005, 3:16 am
The one with the statue in the center looks like an actual picture put as a scenery .BMP.

Rambo_6
July 31, 2005, 3:50 pm
A lot of those sceeries don't have the soldat feel to them... Proportion and coloring are a big factor.

Deleted User
July 31, 2005, 4:12 pm
Thanks for all the nice comments...

here is a thumbnail of all the included decorations...

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Not the usual, for the most part...

I did most of them by hand to avoid the Blurry-out of focus, default soldat scenery look...

It is not a decoration pack to complement the default decorations.
it is totaly new and improved (in my opinion).
as I have stated before the scenery pak is a Work In Progress (wip). some of the scaleing, and colors are going to change in the future...

I am going to be working on a game verry simular to Soldat, and stick figures 3...
the only diffrence is that it wont be 2d cutouts for the graphics, it will all be done with high resolution meshes, and a 3d game engine called AMP II ... It will have dynamic lighting and shader effects like most of the popular 3d shooters...

anyways, I am going to go and try to get more vehicles scaled down.

going to spend some time today and map out a nice CTF map... should be easy now with all the nice decorations 8)







Deleted User
August 2, 2005, 3:56 am
Meh!

Swebonny
August 2, 2005, 9:37 am
Hey i like the scenaryois :D

KeFear
August 2, 2005, 11:49 am
Nice object pack! :) I like that very much

Deleted User
August 3, 2005, 4:30 am
Thank you both for the nice comments :)

I will make more soon :)

grand_diablo
August 8, 2005, 2:01 am
time for a new sticky, took a bit longer, cause I was busy ;)

Deleted User
August 8, 2005, 3:09 am
PLease check the first post for the update :)

Deleted User
September 19, 2005, 4:26 pm
Hey, when u will update this again ?
I'm very interesned into those scenerys. I wanna more. :D

That One Guy
October 1, 2005, 9:59 pm
Flippin' sweet! I'll DEFINATELY play these on my server! My server is gonna be called.... hmm.....

TDM of death

I guess, I don't have my weapons modded, because I'm using the mecha soldat mod, so I like the original weapons. And my server isn't passworded. Aaannnyywaayy... See ya on my server!

Jack Bauer
October 2, 2005, 5:25 am
Omg nice maps u have made!

warpo
October 16, 2005, 7:09 am
those look great...

nfsjunkie91
November 12, 2005, 3:42 am
Wow this stuff looks great! especially the update maps! wow, nice one! 8)

TaiQuin
February 4, 2006, 10:54 pm
WOW thats nice. hey think you can make a paint ball arena. i want to host a paintball tournment for ppl who downloaded this paintball mod???

First warning given for thread necromancing. ~ Demonic