A map I created during the betatest. Its impossible to waypoint and the spawnpoints are sucky for bots, so it didn't wander into the htf mappool (but I wish you great fun with Futura and especially Nuclear and Boxed). Still, its a good map for htf and if you can live without bot spawns you will be certainly not disappointed ;)
Download
http://www.denacke.net/Dibo/maps/htf_Tower.PMS
Screen:
http://www.denacke.net/Dibo/maps/htf_Tower.jpg
red / blue dots: = spawnpoints
white dots = medikits (set to max. 1)
green dots = grenades (set to max. 5)
yellow dots = possible yellow flag spawn
To avoid base camping, the bases are set to "hurt" inside. The map has a fast concept and playstyle. Everything is kinda open, and cause of that the flagger always has to be on the run and defended by his teammates.
Download
http://www.denacke.net/Dibo/maps/htf_Tower.PMS
Screen:
http://www.denacke.net/Dibo/maps/htf_Tower.jpg
red / blue dots: = spawnpoints
white dots = medikits (set to max. 1)
green dots = grenades (set to max. 5)
yellow dots = possible yellow flag spawn
To avoid base camping, the bases are set to "hurt" inside. The map has a fast concept and playstyle. Everything is kinda open, and cause of that the flagger always has to be on the run and defended by his teammates.