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new map WIP
Soldat Forums - Soldat Maps & Map Making - Mapping Ideas / Discussions
Deleted User
August 14, 2005, 8:07 am
Hi all!

new map in the works... thought i would post some shots as I make it :)

please feel free to add and comments, suggestions to the thread...



Here is what it looks like in inkscape....
[IMAGE]

going to be a bridge, and a guard shack thing in in the middle...

I will take a small break and then come back and color it in polyworks 8)

all comments welcome
..


peemonkey
August 14, 2005, 8:22 am
looks nice if not small. i'd suggest getting those indents in the sides and center of the floor rounded out. say anything more than 95 degrees often causes poly bugs and sub-terrainian soldatting :P

Deleted User
August 14, 2005, 9:00 am
what game type is it gonna be?

Deleted User
August 14, 2005, 5:06 pm
Thanks for the nice comment peemonkey :)

@sgt beeaver,
it will be a CTF map :)

The Geologist
August 14, 2005, 6:41 pm
Try making a map that involved more than copy & paste. Non-symmmetric maps are sexy...

Deleted User
August 14, 2005, 10:06 pm
quote---Non-symmmetric maps are sexy...

yea, they are hard to balance too, and even when you get them balanced people still b!tch about un-evenness, and unfairness...

I will be doing extensive shadeing , so this will help each side look a bit diffrent... I will also make the decorations on both sides a bit diffrent...

I agree symetric maps are somewhat cheezy looking :)

Deleted User
August 15, 2005, 7:50 am
Here is what she looks like with some shadeing and some trees :)

[IMAGE]

Going to go and try the new SVG importer from Aquarius :)

I will finish up this map tomarow and release it...

comments and suggestions are welcome 8)

Deleted User
August 15, 2005, 8:38 am
i don't know its something wierd about it....But ..no one is perfect i love her =D

karmazon
August 15, 2005, 9:01 am
the trees look out of place, but the rest is really great