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A Second CoD Mod... [TxT] *sleep*
Soldat Forums - Soldat Interface Mods & Mod Making - General Discussions
IlIdan
August 14, 2005, 12:28 pm
Hi... I Make a second CoD mod... I dont take Gosteks or other from FM BM or Spartan etc.

I will make a own mod.


17.08.05-*sleep*
16.08.05-work Interface-gfx
15.08.05-*sleep*
14.08.05-*sleep*
13.08.05-begin


US Weapons:
- Colt M1911A1 Semi-Automatic .45 Pistol (done)
- M1 Garand (done)
- M1 Carbine (done)
- Thompson SMG M1A1 (done)
- Browning Automatic Rifle (BAR (<-done)) M1918A2

Russian Weapons:
- M1895 Nagant (done) Double-Action Revolver
- Tokarev TT33 (done)
- M1938 Mosin-Nagant Carbine (done)
- PPSh-41 (done) (Pepeshka 41) (Burp Gun)

British Weapons:
- Bren LMG Mark 2 (done)
- Lee Enfield Mark I Number IV (done)
- Sten Sub-Machine Gun (done)

German Weapons:
- P08 Luger (done)
- Mauser 98k (done)
- MP-40 (done)
- MG-42 (done)
- Stickgranate 42 (done)

-Bazooka
-Frag Grenade
-rgd33
-Panzerschreck
-rest (i hope) comes

peemonkey
August 14, 2005, 1:44 pm
do them all, and give each one it's own stats so people can pick and choose :P love this new version!

IlIdan
August 14, 2005, 2:07 pm
how by the CS mod?

mh... I would make a WM to the mod, I cant make when I make all weapons!

SPARTAN_III
August 14, 2005, 2:35 pm
well i'm not helping, ripoffer. i would usually do interfaces, but not for you.

117
August 14, 2005, 3:15 pm
XD! here he comes.

whats WM?

IlIdan
August 14, 2005, 3:30 pm
weapon mod

editet version of a weapons.ini file

peemonkey
August 15, 2005, 3:49 am
yea, what im saying is that you can do all the guns, and post the stats here that go with each one. that way people have the choice of every weapon, and the attributes that they hold. now do you get me?

IlIdan
August 15, 2005, 6:51 pm
no :p


I can only work at weekend, I havent time in the week.

peemonkey
August 15, 2005, 7:30 pm
you could make all the weapons in the game. then, so that it's possible for people to use them, post all the stats for them. like if you had a pistol, you'd post:
*pic*
*d/l*
Damage=172
FireInterval=12
Ammo=12
ReloadTime=65
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

and then they could put it in pretty much any slot they wanted. you do this with all the guns, so if there were like, 23 weapons in a game, and there's 14 slots in soldat, you can pick whichever 14 weapons from the 23 available you want.

NOW DO YOU UNDERSTAND?

IlIdan
August 16, 2005, 5:45 pm
yes :)

*work*

Deleted User
August 23, 2005, 4:31 pm
Cam we see some pics from the interface guns?