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weapons.INI...
Soldat Forums - Misc - The Lounge
Keron Cyst
August 26, 2005, 5:16 pm
Can someone post here the .INI commands for the first three autos? I'm on a public comp. which doesn't allow game installation and I want to try something out...

Keron Cyst
August 26, 2005, 6:31 pm
Ah, c'mon! It might be able to cut down on whiners pining about weapon balance. I just want to try something.

Deleted User
August 26, 2005, 6:57 pm
[HK MP5]
Damage=108
FireInterval=6
Ammo=30
ReloadTime=95
Speed=190
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=1

[Ak-74]
Damage=115
FireInterval=11
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1

[Steyr AUG]
Damage=73
FireInterval=7
Ammo=30
ReloadTime=115
Speed=260
BulletStyle=1
StartUpTime=0
Bink=-35
MovementAcc=1

N1nj@
August 26, 2005, 7:10 pm
Oh he meant that...I would've help you first if I understand what you meant by .INI commands =/

Keron Cyst
August 26, 2005, 7:14 pm
That is what I meant :-) I should've put "codes," huh?

Yay, stuff to do for over 3 hours on trying to devise a... no! Must keep possible breakthrough in weapon balance science secret (not really science, actually)...

EDIT Can you paste the sniper, minigun, & LAW codes too? Sorry, I should've put that in the first post. I want to try experimenting with weapons that have bink or startup...

Messiah
August 26, 2005, 7:18 pm
How do you have 1282 posts, my god so irriating everyday theres a new topic by you *Sigh* Yeah and its commands you coulda just searched for it btw.

Deleted User
August 26, 2005, 7:27 pm
Messiah: Maybe instead of complaining about his post count, you could have posted the other weapon ini attributes he asked for and saved me some time, ffs.

Anyway, Keron Cyst, heres the entire thing.

quote:// :: Weapon mod : default settings by Michal Marcinkowski

// Some settings for non-standard weapons won't work for example: reload time on stat. gun or grenade for obvious reasons
// Please do not consider weapon mod bugs as normal bugs, they are not priority. This is just the first version of the weapons mods.
// This is more for tweaking than changing the whole game.

// Soldat uses ticks for measuring time, 60 ticks = 1 second
// ex. 90 ticks = 1.5 second, 10 ticks = 0.16666667 second
// FireInterval, ReloadTime, Bink and StartUpTime is measured in ticks

//Damage=190
// The values is not relevant, experiment to see how it works (use poor mr. dummy bot for example).

//FireInterval=30
- rate of fire, the smaller the faster the weapon is

//Ammo=4
- full clip

//ReloadTime=75
- time of reload in ticks

//Speed=33
- initial speed of bullet, speed affects damage

//BulletStyle=1
1 - plain bullet
2 - frag grenade
3 - shotgun pellets
4 - m79 grenade
5 - flame
6 - punch
7 - arrow
8 - flame arrow
11 - knife/chainsaw
12 - LAW missile
13 - knife
14 - M2 bullet

//StartUpTime=0
- like the Minigun start time, may not work for all weapons

//Bink=0
- if the player is hit by a bullet his aim is not accurate for this amount of time, the mouse cursor in-game shows how this works
- negative values mean self-bink, the lower the number the more inaccurate the weapon will get after auto-firing

//MovementAcc=1
- how much the aim is affected by player movement, the higher the value the more you have to be still to aim properly


--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


[Info]
Name=Default mod
Version=1

[USSOCOM]
Damage=172
FireInterval=12
Ammo=12
ReloadTime=65
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

[Desert Eagles]
Damage=176
FireInterval=23
Ammo=7
ReloadTime=103
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

[HK MP5]
Damage=108
FireInterval=6
Ammo=30
ReloadTime=95
Speed=190
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=1

[Ak-74]
Damage=115
FireInterval=11
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1

[Steyr AUG]
Damage=73
FireInterval=7
Ammo=30
ReloadTime=115
Speed=260
BulletStyle=1
StartUpTime=0
Bink=-35
MovementAcc=1

[Spas-12]
Damage=121
FireInterval=34
Ammo=7
ReloadTime=175
Speed=140
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1

[Ruger 77]
Damage=243
FireInterval=32
Ammo=4
ReloadTime=115
Speed=330
BulletStyle=1
StartUpTime=0
Bink=18
MovementAcc=3

[M79]
Damage=165000
FireInterval=6
Ammo=1
ReloadTime=180
Speed=110
BulletStyle=4
StartUpTime=0
Bink=25
MovementAcc=3

[Barret M82A1]
Damage=495
FireInterval=240
Ammo=10
ReloadTime=300
Speed=550
BulletStyle=1
StartUpTime=0
Bink=80
MovementAcc=6

[FN Minimi]
Damage=89
FireInterval=9
Ammo=50
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-49
MovementAcc=2

[XM214 Minigun]
Damage=48
FireInterval=4
Ammo=100
ReloadTime=366
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-10
MovementAcc=1

[Flamer]
Damage=1200
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1

[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1

[Flamed Arrows]
Damage=800
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1

[Combat Knife]
Damage=215000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1

[Chainsaw]
Damage=2100
FireInterval=4
Ammo=40
ReloadTime=65
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1

[M72 LAW]
Damage=150000
FireInterval=30
Ammo=1
ReloadTime=540
Speed=230
BulletStyle=12
StartUpTime=23
Bink=0
MovementAcc=1

[Punch]
Damage=33000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1

[Grenade]
Damage=150000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1

[Stationary Gun]
Damage=180
FireInterval=10
Ammo=100
ReloadTime=366
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1


Keron Cyst
August 26, 2005, 7:34 pm
The Lounge doesn't accumulate posts.

Yea, I was about to suggest that, Stalky xD Thanks.

EDIT BTW, how much health does a soldat have upon respawn?

peemonkey
August 26, 2005, 8:57 pm
4.

DeMonIc
August 26, 2005, 8:57 pm
The amounts are not comparable with a Soldier's health, nor to each other :) You can only compare each damage value to "itself".. like DE with 176 damage kills with 3 headshots or 4 shots on a regular basis, ruger kills in 2 shots if one is a headshot, 3 in any other cases, etc.

Keron Cyst
August 26, 2005, 9:58 pm
... also known as roughly 650 you mean? *lol* Could've just said that...

Messiah
August 26, 2005, 10:16 pm
quote:Originally posted by Keron CystThe Lounge doesn't accumulate posts.

Yea, I was about to suggest that, Stalky xD Thanks.

EDIT BTW, how much health does a soldat have upon respawn?


Well (Please refrain from swearing) you dont see me posting a new topic every three seconds and i wasnt talking about The Lounge you just posted another topic on *Respawn*.And you are just trying to get your posts up its irrating, wow im gonna stop wasting my time.

Keron Cyst
August 26, 2005, 11:21 pm
The Ready to Respawn feature is needed (not wanted, needed) and I am 100% sure Marcinkowski will agree (or else I wouldn't've posted it)! I could care less about my Post Count. In fact if you want I will go ask DNA.styx to set my Post Count in the negatives, eh?* Can't believe you have to swear over something as insignificant as a li'l #...

* - not sure if that's possible with these forums; some forums don't allow manually set Post Count...

Hoodlum
August 26, 2005, 11:44 pm
quote:Originally posted by Keron CystThe Ready to Respawn feature is needed (not wanted, needed) and I am 100% sure Marcinkowski will agree (or else I wouldn't've posted it)! I could care less about my Post Count. In fact if you want I will go ask DNA.styx to set my Post Count in the negatives, eh?* Can't believe you have to swear over something as insignificant as a li'l #...

* - not sure if that's possible with these forums; some forums don't allow manually set Post Count...
Please do.

117
August 27, 2005, 4:45 pm
(Please refrain from swearing). Shut up and let the man work. I think he may help us all. Why do ppl keep saying he's trying to up his post count? We all know his suggestions are good. So let him work. We needed that topic so that we could devise a way to destroy spawnkillers.

Deleted User
August 27, 2005, 9:24 pm
I'm siding with Keron and 117. However, why didn't you just open your soldat.ini file and see for yourself?

m00`
August 28, 2005, 12:42 am
quote:Originally posted by Keron CystI'm on a public comp. which doesn't allow game installation and I want to try something out...


;p

Deleted User
August 28, 2005, 1:48 am
Oh, stupid me. *slaps self in head repeatedly* I am so lame. And blind. And crap. And stupid. I'm just going to go kill myself.