Yay, my 3rd map. I made it 100% in PolyWorks, took me about 6-8 hours over 3 days. No custom scenery or textures and it's not waypointed, maybe I'll waypoint when PolyWorks supports it ;]
The flag spawns either on the bridge or in the small bunker at the top. Smart players would grab the flag and run to one of their teams buildings since it's easier to defend from there. (You can tell which teams building it is by the colour of the supports)
The only special PolyWorks feature I used was the untexture feature (for the water), in an earlier version I used invisible polys for a border, but I decided not to keep it in the end.
Anyways, here it is. I hope to play it in some good servers :>
[IMAGE]
[IMAGE]
[IMAGE]
[IMAGE]
Download
The flag spawns either on the bridge or in the small bunker at the top. Smart players would grab the flag and run to one of their teams buildings since it's easier to defend from there. (You can tell which teams building it is by the colour of the supports)
The only special PolyWorks feature I used was the untexture feature (for the water), in an earlier version I used invisible polys for a border, but I decided not to keep it in the end.
Anyways, here it is. I hope to play it in some good servers :>
[IMAGE]
[IMAGE]
[IMAGE]
[IMAGE]
Download