« #rs.gather »
#rs.gather is a channel in quakenet founded by DarkFlare and Jopez, that hosts gathers of Realistic CTF. FF is on, Survival is not, atm atleast. A weapon mod made in co-operation with Demonic will be added, when it is balanced and adjusted.
The map pool contains these maps:
- ctf_cs_assault Overview
- ctf_cs_office Overview
- ctf_de_aztec Overview
- ctf_de_cbble Overview (default map)
- ctf_de_dust Overview
- ctf_de_train Overview
These maps can be found Here
- ctf_cs_italy Overview
This map can be found Here
As the smart ones of yous already noticed, they are those cs maps Avarax made :O
Atm #rs.gather has the -iD- server in loan, 'till they get their own server
And now I will answer the questions many will make:
Q: "Why make a new gather when #soldat.gather exists?"
A: "Theres nothing wrong with #soldat.gather . But what is wrong in trying sumthing different than normal 3on3 CTF with the same maps played all the time?"
Q: "Why did you steal #soldat.gather 's idea?"
A: "The #soldat.gather idea came to Tompenny when he was playing at #et.gather . And the GatherBot is a free script found by google."
Q: "Why did you steal Gatherbot's !info script?"
A: "the !info and !players script we're originally made in co-operation by me and Darknoddy (idea and layout: meh, everything else: Noddeh ^^) that was used in showing the c'n's servers infos etc at #c'n's. And now Noddeh gave us the helping paw of BunnehBot ^^"
Q: "Why make a realistic gather? realistic sucks!"
A: "Stop whining when some1 does sumthing out of the ordinary (I mean you!) , theres so much possibilities in soldat, and still 95% of the time we play normal CTF"
Now come and dont be afraid to try something different -.-
#rs.gather is a channel in quakenet founded by DarkFlare and Jopez, that hosts gathers of Realistic CTF. FF is on, Survival is not, atm atleast. A weapon mod made in co-operation with Demonic will be added, when it is balanced and adjusted.
The map pool contains these maps:
- ctf_cs_assault Overview
- ctf_cs_office Overview
- ctf_de_aztec Overview
- ctf_de_cbble Overview (default map)
- ctf_de_dust Overview
- ctf_de_train Overview
These maps can be found Here
- ctf_cs_italy Overview
This map can be found Here
As the smart ones of yous already noticed, they are those cs maps Avarax made :O
Atm #rs.gather has the -iD- server in loan, 'till they get their own server
And now I will answer the questions many will make:
Q: "Why make a new gather when #soldat.gather exists?"
A: "Theres nothing wrong with #soldat.gather . But what is wrong in trying sumthing different than normal 3on3 CTF with the same maps played all the time?"
Q: "Why did you steal #soldat.gather 's idea?"
A: "The #soldat.gather idea came to Tompenny when he was playing at #et.gather . And the GatherBot is a free script found by google."
Q: "Why did you steal Gatherbot's !info script?"
A: "the !info and !players script we're originally made in co-operation by me and Darknoddy (idea and layout: meh, everything else: Noddeh ^^) that was used in showing the c'n's servers infos etc at #c'n's. And now Noddeh gave us the helping paw of BunnehBot ^^"
Q: "Why make a realistic gather? realistic sucks!"
A: "Stop whining when some1 does sumthing out of the ordinary (I mean you!) , theres so much possibilities in soldat, and still 95% of the time we play normal CTF"
Now come and dont be afraid to try something different -.-