Well finally this is done too :)
The major change in this one is that ALL polybugs have been fixed because of Polyworks' nice "Join Vertices" command and the bugfree compiling.
@grand_diablo:
could u possibly delete the old topic and make this sticky again ;D
DOWNLOAD:
http://home.arcor.de/avarax/CS_Mappack_v3.zip
here's the readme, it contains all overviews and changes.
the map will be playable on atybrc' CS RS Servers soon.
Enjoy.
------------------( Counterstrike MAPPACK Version 3.0 --- Avarax )--------------------
This Mappack contains the following Maps, many custom scenerys and 1 custom texture.
ctf_cs_assault
This map offers the red team a small depot hall to conquer.
While the blue team has very nice lock up locations for it's base,
the red base has a truck with a healing pad in it.
No Bots
Small
http://home.arcor.de/avarax/assault.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Red spawns placed slightly more to the right so they cant rush lower before blue is in position
ctf_cs_deagle5
Red and Blue are very balanced on this map since both sides are more or less equal,
although not mirrored. You fight in a hall completly filled with crates between
you can hide and camp, the upper route offers a fast way to reach the enemy base,
but be aware of enemy snipers there :)
No Bots
Middle
http://home.arcor.de/avarax/deagle5/deagle5ov.PNG
Changes:
-All Polybugs removed (Polyworks compiled)
-Healpads added... ;)
-You can now shoot through the "Ladder"-Polys in the bases.
ctf_cs_italy
This beeing my newest map is very detailled and fullfilled with scenerys.
Red and Blue fight each other in a rustical italian town. While Red has a height advantage,
Blue can reach the lower route faster and blue players can basecamp better since the base
is more open.
Botsupport
Large
http://home.arcor.de/avarax/Italy/Overview.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Very few optical improvements
-Added a solid crate next to the bridge in red base
ctf_cs_office
Two grey office blocks face each other - the left one filled with the blue and the right one with the red team.
It's winter and the floor might be slippery so watch out ;)
No Bots
Small
Snow :)
http://home.arcor.de/avarax/officeov.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Moved Healing pad to a less overpowered location... go and find it ;)
-Snow is now everywhere outside, dont fall :D
-Secret added... beware, it might kill you in realistic...
ctf_cs_oilrig (by grand_diablo)
Fight on a rusty old oilrig, with many ways and funky smokestacks. But watch out, dont fall down into the sea,
there are evil sharks around ;D
Bots... dunno ^^
Middle
http://www.denacke.net/Dibo/maps/ctf_cs_oilrig.jpg
Changes:
-Bouncy Polys fixed (ok ok cooz -_-)
ctf_de_aztec
An aztecian valley is the spot for a hot soldat battle on this map. Cornered by two temples,
the map offers 3 ways and there are 3 buildings.
No Bots
Large
http://home.arcor.de/avarax/aztec.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Rain removed i think.
-Secret way under the way removed (Ain't no fun)
-Secret added...
-Healing pad added...
ctf_de_cbble
A medival castle - and many bloodthirsty Soldats in it! While Red base owns a huge tower,
blue has more evil hidespots ;)
No Bots
Middle
http://home.arcor.de/avarax/cbbleov.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Secret added ;Q (omg no ending of those secrets)
ctf_de_dust
In this map u run through a small beautifull arabian village with a hot sun burning your neck :)
This is the map i changed most from last version.
No Bots
Very Small
http://home.arcor.de/avarax/dustnew.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Whole Map enlarged by 5% (gj, Polyworks :D)
-Added some kind of ceiling over the blue flag
-Optical improvements
-Spawns improved
-Nice sun consisting of about 70 scenerys over the map.
ctf_de_train
Fight your way through under or on the wagons in this old trainstation. While Blue holds
the main building of the station red can sneak it's way in there protected under the trains.
No Bots
Middle
http://home.arcor.de/avarax/trainov.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Funky Helicopter added.
-Smokestacks now have smoke :O
-trains moved slighlty upwards.
--------------------------------------------------------------------------
Thanx to:
Hannah (my girlfriend <3 <3 <3)
MM
atybrc
-=RiR=- Martin (scenerys)
r0x (nice clan atmosphere)
The major change in this one is that ALL polybugs have been fixed because of Polyworks' nice "Join Vertices" command and the bugfree compiling.
@grand_diablo:
could u possibly delete the old topic and make this sticky again ;D
DOWNLOAD:
http://home.arcor.de/avarax/CS_Mappack_v3.zip
here's the readme, it contains all overviews and changes.
the map will be playable on atybrc' CS RS Servers soon.
Enjoy.
------------------( Counterstrike MAPPACK Version 3.0 --- Avarax )--------------------
This Mappack contains the following Maps, many custom scenerys and 1 custom texture.
ctf_cs_assault
This map offers the red team a small depot hall to conquer.
While the blue team has very nice lock up locations for it's base,
the red base has a truck with a healing pad in it.
No Bots
Small
http://home.arcor.de/avarax/assault.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Red spawns placed slightly more to the right so they cant rush lower before blue is in position
ctf_cs_deagle5
Red and Blue are very balanced on this map since both sides are more or less equal,
although not mirrored. You fight in a hall completly filled with crates between
you can hide and camp, the upper route offers a fast way to reach the enemy base,
but be aware of enemy snipers there :)
No Bots
Middle
http://home.arcor.de/avarax/deagle5/deagle5ov.PNG
Changes:
-All Polybugs removed (Polyworks compiled)
-Healpads added... ;)
-You can now shoot through the "Ladder"-Polys in the bases.
ctf_cs_italy
This beeing my newest map is very detailled and fullfilled with scenerys.
Red and Blue fight each other in a rustical italian town. While Red has a height advantage,
Blue can reach the lower route faster and blue players can basecamp better since the base
is more open.
Botsupport
Large
http://home.arcor.de/avarax/Italy/Overview.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Very few optical improvements
-Added a solid crate next to the bridge in red base
ctf_cs_office
Two grey office blocks face each other - the left one filled with the blue and the right one with the red team.
It's winter and the floor might be slippery so watch out ;)
No Bots
Small
Snow :)
http://home.arcor.de/avarax/officeov.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Moved Healing pad to a less overpowered location... go and find it ;)
-Snow is now everywhere outside, dont fall :D
-Secret added... beware, it might kill you in realistic...
ctf_cs_oilrig (by grand_diablo)
Fight on a rusty old oilrig, with many ways and funky smokestacks. But watch out, dont fall down into the sea,
there are evil sharks around ;D
Bots... dunno ^^
Middle
http://www.denacke.net/Dibo/maps/ctf_cs_oilrig.jpg
Changes:
-Bouncy Polys fixed (ok ok cooz -_-)
ctf_de_aztec
An aztecian valley is the spot for a hot soldat battle on this map. Cornered by two temples,
the map offers 3 ways and there are 3 buildings.
No Bots
Large
http://home.arcor.de/avarax/aztec.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Rain removed i think.
-Secret way under the way removed (Ain't no fun)
-Secret added...
-Healing pad added...
ctf_de_cbble
A medival castle - and many bloodthirsty Soldats in it! While Red base owns a huge tower,
blue has more evil hidespots ;)
No Bots
Middle
http://home.arcor.de/avarax/cbbleov.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Secret added ;Q (omg no ending of those secrets)
ctf_de_dust
In this map u run through a small beautifull arabian village with a hot sun burning your neck :)
This is the map i changed most from last version.
No Bots
Very Small
http://home.arcor.de/avarax/dustnew.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Whole Map enlarged by 5% (gj, Polyworks :D)
-Added some kind of ceiling over the blue flag
-Optical improvements
-Spawns improved
-Nice sun consisting of about 70 scenerys over the map.
ctf_de_train
Fight your way through under or on the wagons in this old trainstation. While Blue holds
the main building of the station red can sneak it's way in there protected under the trains.
No Bots
Middle
http://home.arcor.de/avarax/trainov.JPG
Changes:
-All Polybugs removed (Polyworks compiled)
-Funky Helicopter added.
-Smokestacks now have smoke :O
-trains moved slighlty upwards.
--------------------------------------------------------------------------
Thanx to:
Hannah (my girlfriend <3 <3 <3)
MM
atybrc
-=RiR=- Martin (scenerys)
r0x (nice clan atmosphere)